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Accessing AssetBundleCreateRequest.assetBundle before isDone is true doe...
To reproduce:1. Open attached project2. Build the bundles using the menu Support/BuildBundles3. Hit Play and check console Reproduci... Read more
[OpenVR|SinglePassStereo] Splashscreen stereo discrepency
1) Download and open the attached project.2) Plug in HTC Vive or Oculus Rift3) Start Steam VR4) Open the attached project5) Go to Pl... Read more
[Oculus] Splash screen remains in first scene when VR mode disabled init...
1) Setup Oculus CV12) Ensure Oculus is the preferred and only SDK in the VR SDK list3) Click on the Main Camera object4) Note the VR... Read more
[GearVR] Changing RenderViewport Scale is delayed, not smooth
Upon changing the render viewport scale, the rescaling takes a frame longer than it should, causing a smaller viewport to be blitted... Read more
Some Dialogs Don't work well with High DPI settings on Windows
Steps to reproduce:1. create a New Project with any older version of Unity than 5.4.0f12. close the project3. go to Control Panel &g... Read more
Reimporting AudioClip .wav causes the console to throw FSBTool Error: Fa...
Repro steps:1. Open "case_820593-Repro1" project2. Go to Assets/RPG/Audio/SFX3. Reimport .wav files4. Get FSBTool ERROR: Failed deco... Read more
[Android] [FrameDebugger] App crashes after switching events
Steps to reproduce: 1) Download attached project 'testDebugger.zip' and open in Unity.2) File >> Build Settings >> Check... Read more
GUI.Tooltip freezes when you press GUI.Button in custom editor window
Steps to reproduce (or just watch attached gif):1. Open my attached project "Case823142Tooltip".2. Open "123" scene.3. Enter play mo... Read more
Inspector window remains locked after configuring an avatar
The inspector window doesn't unlock after using the bone-mapping tool for configuring an avatar if some other asset got selected whi... Read more
RaycastAll does not work with Gear VR
Reproduction steps:1) Open user's attached project2) Make sure that "Virtual Reality Supported" is enabled3) Make sure your device's... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled