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Various Inconsistencies when creating a prefab out of a corrupted GameOb...
How to reproduce:1. Open QA-Supplied project (link in Edit)2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug3. In t... Read more
[Packman] Input System Package disappears from the list after removing
Input System Package disappears from the list after removing. Steps to repro:1. Create a new project.2. Window > Package Manager ... Read more
[Mobile] Using "RGB(A) Compressed ASTC" Compressor Quality produces arti...
Reproduction steps:1. Open "1198678" project2. Look at the Game view3. Notice Graphical Artifacts Expected Result: Using "RGB(A) Com... Read more
Crash on ActiveEditorTracker::ForceReloadInspector when AssetDatabase.Sa...
Steps to reproduce:1. Open the project attached by the user ("saveassets-crash.zip")2. Select "Something.asset" in the Project View3... Read more
Crash on mono_field_get_type when Add Property in the Animation window h...
Steps to reproduce:1. Open the attached project ("1198661.zip")2. Open Animation window3. Select GameObject in the Hierarchy4. Press... Read more
A subasset becomes the main asset when renaming the main asset to the sa...
How to reproduce:1. Open the attached project "multiasset-bug.zip"2. Open the context menu in the Project window and click on Create... Read more
Wrong AndroidManifest.xml file is generated after building to Android
How to reproduce:1. Open the attached "Repro1198652.zip" Project2. Make sure Vulkan API is in the list of Player > Graphics setti... Read more
SVG Prefab's Transform is reset when renaming the Prefab Asset in Projec...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select "rename me" Prefab in the Hierarchy3. Change "r... Read more
Non-inline Style declarations are not applied when importing a SVG file
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Inspect the Scene View Expected result: both Images lo... Read more
[UWP] System.Net.NetworkInformation.NetworkInterface.GetAllNetworkInterf...
Steps to reproduce:1. Download attached project2. Make sure that "InternetClient", "InternetClientServer" and "PrivateNetworkClientS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size