Search Issue Tracker
Unity cannot start if -force-vulkan is used in Linux
To reproduce: Open Unity using -force-vulkan In 2018.3.0f2, it crashed In 2018.2.7f1, 2018.3.2f1 and 2019.1.0a13 it heavily errors... Read more
ProBuilder window close any other active pop-up, e.g. Texture picker whe...
To reproduce: 1. Open attached project 2. Open the Texture picker, e.g. click the Albedo map picker on a Material 3. Make sure Textu... Read more
Burst compiler finishes build with ThreadAbortException when using batch...
How to reproduce: 1. Open attached project and close 2. Locate and edit "Build.bat" file in project folder, replacing "PATH_TO_UNITY... Read more
Crash when attempting to undo an "apply" action to an upgraded disconnec...
Unity will crash when a user attempts to undo an "apply" action to an upgraded disconnected prefab. To reproduce: 1) Download + ope... Read more
Android build fails when keystore or key password uses non-ASCII characters
How to reproduce: 1. Create a new project 2. Switch platform to android 3. Go to Player Settings -> Publishing settings 4. Open keys... Read more
[Mono][IL2CPP] builds fail with unknown arguments when Managed Stripping...
Steps to reproduce: 1. Open user attached project 2. Build the game with managed stripping level enabled Expected result: the game ... Read more
Rigidbody with CapsuleCollider keeps bouncing when colliding with Box Co...
How to reproduce: 1. Open the user's attached project ("TestUnityProject.zip") 2. Open the repro scene ("SampleScene") 3. Enter the ... Read more
Unity crashes when using Animator.StartPlayBack and changing animator.pl...
How to reproduce: 1. Open attached project (PlaybackTest.zip) 2. Open Scenes > SampleScene 3. Press play Expected result: Unity do... Read more
Video stutters on playback when "Loop" option is enabled in video component
Steps to reproduce: 1. Open original project 2. Press play 3. Observe video playback Expected result: Video loops properly, plays w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Masks affect Sprite Renderers outside their range when a Light2D is present with specific Target Sorting Layers selected
- URP Lens Flare is rendered in the wrong position when Render Graph Compatibility Mode is enabled and Render Scaling is not 0
- Editor crashes on DrvPresentBuffers when loading RenderDoc while using OpenGLES 3.0 or OpenGLES 2.0 Graphics API
- [Test Runner] Incorrect name under Window > Panel after project restart
- [iOS] Crash when using fallback fonts created at runtime