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0
votes
Fixed

2D physics collision broken for game

Physics2D

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May 29, 2014

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Version/s: 4.5.0f6

-e: the bullets no longer bounce off the environment -repro: --open attached project --start intro scene --start level 1 --put elas... Read more

0
votes
Fixed

Applying sprite editor revert unapplied texture type settings

2D

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May 29, 2014

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Version/s: 4.6.0b10

1. Import a sprite 2. Change it's texture type to advanced (do not apply the change) 3. Open up the sprite editor and change somethi... Read more

1
votes
Fixed

[Graphics, Animation] Particle system with an animation on particle syst...

Shuriken

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May 29, 2014

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Version/s:

How to reproduce: 1. Open attached project. 2. Compare created both GameObject Animations: One cube has a particle system which is n... Read more

0
votes
Fixed

[WP8] Animating color and camera variables does not work

WP8

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May 29, 2014

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Version/s: 4.5.0f6

To reproduce: 1. Open attached project 2. Open scene testlevel - it contains an animation which moves a sprite and changes it's colo... Read more

0
votes
Fixed

GUIText doesn't show Unicode text

Graphics - General

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May 29, 2014

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Version/s: 4.5.0f6

Reproduction steps: 1. Open the attached project and the scene 2. Press play 3. Observe that GUIText doesn't show Unicode text: http... Read more

0
votes
Fixed

Installer fails if there is spacing in the path

Installer

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May 28, 2014

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Version/s: 5.0.0a9

Steps to reproduce : - have a Unity installation (e.g. 5.0a9) - in the path write : C:\Program Files\Unity 5.0.0a9 \Editor\ - with ... Read more

0
votes
Fixed

WheelCollider gizmo's part disappears after moving any object

Scene/Game View

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May 28, 2014

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Version/s: 5.0.0a9

To reproduce: 1. Open attached project 2. Open test scene 3. Select GameObject 4. Move it Expected result: All parts of the gizmo s... Read more

0
votes
Fixed

Android build crashes immediately after splash screen when code strippin...

Android

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May 28, 2014

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Version/s: 4.6.0b9

Reproduced on: Nvidia Shield with Android 4.4.2 Reproduced with: Unity Version 4.6.0b9 (f7c0f0f473c6) Read more

3
votes
Fixed

All prefabs instantiate in position (0,0,0)

Assets Management

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May 28, 2014

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Version/s: 4.5.0f6

Reproducible in 4.5 version; All prefabs instantiate in position (0,0,0), even if they were set with a different position. Repro s... Read more

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