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Canvas UI elements are not interactable when Canvas Screen Space - Camer...
Canvas UI elements are not interactive when Screen Space - Camera property Plane distance is less than zero and Camera Projection is... Read more
[Perforce] Edit Changeset does not display the full text previously ente...
How to reproduce: 1. Create a new project 2. Connect it to Perforce 3. Submit any file in Project window to Version Control (Right-C... Read more
Bounds Handle gizmos are not displayed in the Scene View when multiple I...
How to reproduce: 1. Open the attached '1196770-collider-gizmos-are not-displayed.zip' project 2. Open 'SampleScene' Scene 3. Select... Read more
Cannot run Generated XCode project for Mac Build due to codesign errors ...
How to reproduce: 1. Open the attached project 2. Open Build Settings 3. Check "Generate Xcode Project" 4. Build the project for OSX... Read more
[tvOS] Unity Mobile Notifications Package causes build failure on tvOS
How to reproduce: 1. Create a new project 2. Add the "Mobile Notifications" package 3. Build the project for tvOS 4. Build the proje... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check. The equality check can be... Read more
Building through batch mode fails if a script was deleted outside of the...
Reproduction steps: 1. Open and Exit "UnityIssue726318.zip" project 2. Delete any script (Advert.cs) 3. Run Unity with the command ... Read more
[Mobile][DOTS][IL2CPP] Crash on GetTransformsLength when accessing null ...
How to reproduce: 1. Build the attached project for iOS 2. Build & Run the app to device via Xcode Actual result: Unity crashes. R... Read more
[Android] IL2CPP Makes API Call Fail Using Await
To reproduce: 1. Open the QA's attached project 2. Switch platform to Android 3. Build and Run 4. Once built press the camera shutte... Read more
[URP] "SerializedObject target has been destroyed" errors are thrown con...
After performing Undo operation on Camera Preset, editor throws "SerializedObject target has been destroyed" errors continuously, re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Light rendering artefacts appear in the Editor when assigning unsupported 3D Custom Render Texture in Camera’s Output Texture, unclearable errors and warnings spammed
- Memory leak when running a test with "GfxThreadingMode" set to "SplitJobs"
- Loading Unloaded unsaved Scene throws “ArgumentException” error in the Console
- Crash on std::__1::__tree_const_iterator when opening the Build Profiles window in a specific project
- Sub-State machine “breadcrumb trail” doesn’t fit in the window if there’s too many Sub-State machines