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[UniversalRP] SRP switching doesn't work even with manually adding Shade...
To reproduce: 1. Open the attached project; 2. Build & Run; 3. Press Space to switch scenes; 4. See the difference between Editor ... Read more
Terrain Details density is low even when Target Strength has the highest...
How to reproduce: 1. Create a new project 2. Create a terrain (right-click in Hierarchy tab -> 3D Object -> Terrain) 3. Click on 'Pa... Read more
[Global Illumination] Spot Light passing through the object.
Light passing through the mesh. Steps to repro: 1. Open the attached project. 2. Open the "Test" scene. Actual Result: Light pas... Read more
[UI] Tooltips are missing for layout element components
All tooltips are missing for every property in Layout Element, Grid Layout Group, Content Fitter, Horizontal Layout, Vertical Layout... Read more
[Tile Map] Default cursor doesn't change to resize cursor on hovering ov...
Steps To Reproduce: 1. Create a Project 2. Window > Package Manager > Tilemap > Import 3. Window > 2D > Tile Palette 4. Hover the c... Read more
GameView Bottom pixels are cut off when it has Rounded corners
How to reproduce: 1. Open "SampleScene" Scene in the attached "MissingBottomPixels.zip" Project 2. Change the aspect ratio on the Ga... Read more
[AssetImporter] Updating existing AnimationClip import setting results i...
How to reproduce: 1. Open the attached project ("case-1157349-AssetImporter.zip") 2. Open Window -> Animation Events Test 3. Set the... Read more
[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...
Reproduction steps: 1. Open "1157346" project 2. Open "withSkinnedMeshRenderer" scene 3. Enter Play mode 4. Notice that a humanoid ... Read more
"Cannot access a disposed object" exception when processing requests sim...
Steps to reproduce: 1. Open user-supplied project ("BugReport.zip") 2. Run Scene "SampleScene" Expected: no error is thrown Actual:... Read more
UIElements window instance breaks when updating the window
How to reproduce: 1. Open the attached project ("DialogBoxResearch.zip") 2. In the Dialogs tab, select "NewDialogPrefab" 3. Open "Di... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened