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0
votes
By Design

[UniversalRP] SRP switching doesn't work even with manually adding Shade...

Package: Scriptable Render Pipeline Lightweight

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May 24, 2019

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Version/s: 6.7.1

To reproduce: 1. Open the attached project; 2. Build & Run; 3. Press Space to switch scenes; 4. See the difference between Editor ... Read more

8
votes
Fixed

Terrain Details density is low even when Target Strength has the highest...

Terrain

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May 24, 2019

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Version/s: 2019.1.0b2, 2019.1.3f1, 2019.2.0a2, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Create a terrain (right-click in Hierarchy tab -> 3D Object -> Terrain) 3. Click on 'Pa... Read more

0
votes
By Design

[Global Illumination] Spot Light passing through the object.

Progressive Lightmapper

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May 24, 2019

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Version/s: 2019.3.0a4

Light passing through the mesh. Steps to repro: 1. Open the attached project. 2. Open the "Test" scene. Actual Result: Light pas... Read more

0
votes
Won't Fix

[UI] Tooltips are missing for layout element components

uGUI

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May 24, 2019

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Version/s: 2019.3.0a4

All tooltips are missing for every property in Layout Element, Grid Layout Group, Content Fitter, Horizontal Layout, Vertical Layout... Read more

0
votes
Fixed

[Tile Map] Default cursor doesn't change to resize cursor on hovering ov...

UI Toolkit

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May 24, 2019

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Version/s: 2019.1.0a10

Steps To Reproduce: 1. Create a Project 2. Window > Package Manager > Tilemap > Import 3. Window > 2D > Tile Palette 4. Hover the c... Read more

0
votes
Won't Fix

GameView Bottom pixels are cut off when it has Rounded corners

Scene/Game View

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May 24, 2019

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Version/s: 2018.3.0a3, 2019.1.0a1, 2019.2.0a1, 2019.2.0b3, 2019.3.0a1

How to reproduce: 1. Open "SampleScene" Scene in the attached "MissingBottomPixels.zip" Project 2. Change the aspect ratio on the Ga... Read more

0
votes
Fixed

[AssetImporter] Updating existing AnimationClip import setting results i...

Asset - Importers

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May 24, 2019

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Version/s: 2019.1.0f2, 2019.4.0f1, 2020.3.0f1, 2021.2.0a1

How to reproduce: 1. Open the attached project ("case-1157349-AssetImporter.zip") 2. Open Window -> Animation Events Test 3. Set the... Read more

0
votes
By Design

[ECS] SkinnedMeshRenderer does not render while using Command Buffer Ins...

Package: Entity Component System (ECS)

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May 24, 2019

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Version/s: 0.0.12-preview.33

Reproduction steps: 1. Open "1157346" project 2. Open "withSkinnedMeshRenderer" scene 3. Enter Play mode 4. Notice that a humanoid ... Read more

2
votes
Fixed

"Cannot access a disposed object" exception when processing requests sim...

Mono

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May 24, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open user-supplied project ("BugReport.zip") 2. Run Scene "SampleScene" Expected: no error is thrown Actual:... Read more

0
votes
Won't Fix

UIElements window instance breaks when updating the window

UI Toolkit

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May 24, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a3

How to reproduce: 1. Open the attached project ("DialogBoxResearch.zip") 2. In the Dialogs tab, select "NewDialogPrefab" 3. Open "Di... Read more

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