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Particle System is not Rendered in the Game window when using cmd.DrawRe...
Steps to reproduce: 1. Open user's attached project 2. Open "Offscreen Rendering" scene 3. Enter Play mode 4. Notice that particle ... Read more
"Unexpected node type error" is thrown when loading Library/EditorOnlySc...
Unexpected node type error is thrown on opening UI Element project Steps to reproduce: 1) Open attached project Expected Result: P... Read more
[UI Element] ScrollBar is missing for Section component window for UI El...
Difficult to look all information from Section component like USS Basics window because Scroll bar is missing Steps to reproduce: 1... Read more
[macOS Catalina] Scene viewport appears pixelated when disabling Scene L...
How to reproduce: 1. Create a new project 2. Go to Window -> Rendering -> Lighting settings 3. In the Scene tab -> Environment, set ... Read more
[Packman] No meta file error is thrown on installing 2D SpriteShape package
No meta file error is thrown on installing 2D SpriteShape package Steps to Reproduce: 1. Create a new Project 2. Window > Package... Read more
Models have different colors in Editor that in Maya/Blender
Reproduction steps: 1. Look at "Maya(1-2)" image 2. Open "1195182" project 3. Look in the Game view 4. Compare the "Maya" image and ... Read more
[iOS] iOS player crashes on UnityFramework`::ExecuteJob() at JobsBinding...
How to reproduce: 1. Open the attached TransportIssue.zip project 2. Go to Scenes folder-> open Sample Scene 3. Go to the Hierarchy ... Read more
Editor crash on GameObject::ActivateAwakeRecursivelyInternal when openin...
How to reproduce: 1. Open user attached project "CrashOnOpenProject.zip" Expected result: Project opens without crashing Actual res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset