Search Issue Tracker
Duplicate
Votes
0
Found in
2019.2.0a7
2019.3.0a1
2019.3.0a2
Issue ID
1157800
Regression
Yes
Mesh Bounding Box gets stuck at World origin when a Cloth component is added
How to repoduce:
1. Open the attached "case_1157800-ClothBoundingBoxbBug" project
2. Open scene "SampleScene"
3. Select the Sphere object in the Hierarchy and add a Cloth component to it
4. Try to move the Sphere and inspect its bounding box
Expected results: The bounding box changes position with the sphere
Actual results: The bounding box doesn't move and is stuck at World origin
Reproducible with: 2019.2.0a7, 2019.2.0b5, 2019.3.0a2
Not reproducible with: 2017.4.27f1, 2018.4.1f1, 2019.1.5f1, 2019.2.0a6, 2019.3.0a3 and up
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
This is a duplicate of issue #879696