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[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...
How to reproduce: 1. Create a new project 2. Create 'Terrain' GameObject 3. Select 'Terrain' GameObject in the Hierarchy 4. Click Pa... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more
Baked Lightmap contains colors that are not created by any Light when sw...
Steps to reproduce: 1. Open the attached project "Case_1197867" 2. Open "SampleScene" 3. Notice the Lightmap on "Cube" GameObject E... Read more
Script cannot be attached to a GameObject when dragged into an empty spa...
Steps to reproduce: 1. Open any project 2. Create a new script 3. Create an empty object and select it 4. Drag the script into Inspe... Read more
[macOS] Objects containing SkinnedMeshRenderer component become invisibl...
How to reproduce: 1. Open the user's attached project("BugReportProject") 2. Expand "Barbarian" GameObject in the Hierarchy 3. Selec... Read more
[HDRP] Tests fail with bloom post-processing if Game View is not test re...
Steps to reproduce: 1. Open attached project 2. Open Test Runner and launch the "4038_Bloom" test 3. Observe that the test fails 4.... Read more
[Rider][Asset Database V2] Editor crashes on exit when External Script E...
How to reproduce: 1. Download Rider IDE 2019.3 EAP 7 2. Create a new Unity project 3. Set this version of Rider as the external scri... Read more
Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...
How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more
[Improved Prefab] Override indicator (blue line) is misaligned for Size ...
Override indicator (blue line) is misaligned for Size field of Line Renderer. Refer the attached screenshot Steps to reproduce: 1) ... Read more
Override window displays "No Overrides" with "Apply and Revert" options ...
When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered