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1
votes
Fixed

[TerrainTools] Terrain Brush Strength, Brush Size, Brush Rotation dropdo...

Package: Terrain Tools

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Nov 11, 2019

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Version/s: preview - 1.1.2

How to reproduce: 1. Create a new project 2. Create 'Terrain' GameObject 3. Select 'Terrain' GameObject in the Hierarchy 4. Click Pa... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce: 1. open attached project 2. run tests on standalo... Read more

0
votes
Not Reproducible

Baked Lightmap contains colors that are not created by any Light when sw...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b7, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1197867" 2. Open "SampleScene" 3. Notice the Lightmap on "Cube" GameObject E... Read more

0
votes
Fixed

Script cannot be attached to a GameObject when dragged into an empty spa...

Inspector Framework

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2020.1

Steps to reproduce: 1. Open any project 2. Create a new script 3. Create an empty object and select it 4. Drag the script into Inspe... Read more

3
votes
Fixed

[macOS] Objects containing SkinnedMeshRenderer component become invisibl...

MacOS

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Nov 11, 2019

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Version/s: 2019.3.0b6, 2019.3.0b10

How to reproduce: 1. Open the user's attached project("BugReportProject") 2. Expand "Barbarian" GameObject in the Hierarchy 3. Selec... Read more

0
votes
Fixed

[HDRP] Tests fail with bloom post-processing if Game View is not test re...

Package: Scriptable Render Pipeline HD

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Nov 11, 2019

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Version/s: 10.x.x

Steps to reproduce: 1. Open attached project 2. Open Test Runner and launch the "4038_Bloom" test 3. Observe that the test fails 4.... Read more

1
votes
Fixed

[Rider][Asset Database V2] Editor crashes on exit when External Script E...

Package: Rider

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Nov 11, 2019

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Version/s: 1.1.0, 2.0.0

How to reproduce: 1. Download Rider IDE 2019.3 EAP 7 2. Create a new Unity project 3. Set this version of Rider as the external scri... Read more

0
votes
Fixed

Crash in aiPropertyGetTimeSamplingIndex when dragging Alembic(.abc) asse...

Package: Alembic Importer

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Nov 11, 2019

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Version/s: 1.0.3, 1.0.6

How to reproduce: 1. Open user-submitted project (alembicTesting.zip) 2. Drag the asset alembicClothTest into the Hierarchy window ... Read more

0
votes
Fixed

[Improved Prefab] Override indicator (blue line) is misaligned for Size ...

Scene Management

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Nov 11, 2019

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Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

Override indicator (blue line) is misaligned for Size field of Line Renderer. Refer the attached screenshot Steps to reproduce: 1) ... Read more

0
votes
Fixed

Override window displays "No Overrides" with "Apply and Revert" options ...

Scene Management

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Nov 11, 2019

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Version/s: 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a13

When a component is removed from instance and then the same component is removed from the prefab as well, the override window displa... Read more

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