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Rect selecting in the Scene view always pick objects loaded from Asset B...
How to reproduce: 1. Open the attached project 2. Go to Menu bar-> Tools-> Load From Asset Bundle 3. Rect select somewhere in the em... Read more
Application.targetFrameRate is not ignored within the Editor and affects...
How to reproduce: 1. Open the attached "case_1158168" project 2. Open and Play "SampleScene" Scene 3. Select "Main Camera" GameObjec... Read more
Cannot copy and paste text to Inspector, search bar or other input box o...
How to reproduce: 1. Open the attached '1158133_test' project 2. Copy one of the 'SampleScene' Game Object's name 3. Paste it to the... Read more
Rect Transform size and anchors inside of prefab instances are zeroed ou...
How to reproduce: 1. Open the attached project "AspectRatioFitter.zip" and scene "SampleScene" 2. Open the prefab "Inner" 3. Disable... Read more
PersistentDataPath flip flops between "unity.company_name.product_name" ...
How to reproduce: 1. Open the attached project("DataPathTest") 2. Build and run 3. Press "Read Path" button 4. Press "Delete Current... Read more
High CPU and GPU load when a material with certain shaders is displayed ...
Reproduction steps: 1. Open the attached project named "Case_1158089" 2. Select the "Material_V1" and observe the CPU chart in the P... Read more
min16float cbuffers don't work, resulting in shader-side, per pixel conv...
How to reproduce: 1. Open the user's project 2. Open the "Sample Scene" 3. Look at the Game Window Expected result: Cubes are diffe... Read more
Targets are null in custom editors during OnDisable when deleting an ass...
How to reproduce: - Select or create a new Asset of type NewScriptableObject in the project. - Delete the asset from the project br... Read more
[UWP] UnityEngine.XR.WSA.WebCam.VideoCapture StopRecordingAsync triggers...
Steps to reproduce: 1. Download 1158055_repro.zip project 2. Switch platform to UWP and build project 3. Open VS solution and build ... Read more
[XR][Oculus] Unity Player targets 45 FPS when using Oculus Rift
How to reproduce: 1. Open the user's project 2. Build the project 3. Run the built executable with Oculus Rift Expected result: Uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened