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[FbxExporter] Exported FBX's RelPath ofTexture is incorrect
To reproduce:0) Extract attached project into C:\Project\FbxExporterTest-2019.101) Open attached project and scene2) Right-click on ... Read more
Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...
How to reproduce:1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene"2. Start Play mode3. In Hierarchy window sel... Read more
[IL2CPP] [Android] [iOS] HttpClient content stream freezes with no error...
Steps to reproduce:1. Open user's attached project "DownloadTester.zip2. Build for iOS and deploy the Xcode project to the iOS devic... Read more
[Vulkan] [HDRP] Freeze and/or crash when a Material with an HDRP shader ...
Steps to reproduce:1. Open a project with HDRP2. Set Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other... Read more
[IL2CPP] Crash on il2cpp::vm::Field::GetValueObjectForThread in build wh...
Steps to reproduce:1. Open the attached project ("1199942.zip")2. Build and run the project (File -> Build Settings... -> Buil... Read more
Changing Light's Type changes unit of measurement but keeps the same In...
Reproduction steps:1. Create a new HDRP Template project2. Create empty GameObject and attach a Light Component to it3. Change Light... Read more
[Preset] Intensity parameter of a Default Light Preset is not applied af...
How to reproduce:1. Open attached project ("RePro.zip")2. Open SampleScene scene3. Create new Directional Light in the Hierarchy win... Read more
[Subgraph] NullRef exception when attempting to copy/paste subgraph effects
Repro steps:1. Create two Visual Effect Graphs2. Open one and drag the other one in its window to use it as a subgraph3. Select the ... Read more
Blender Meshes get illuminated too brightly when Directional Light Cooki...
Steps to reproduce:1. Download and open attached project2. Open "SampleScene" scene3. Select "Directional Light" in the Hierarchy wi... Read more
Visual Effect Graph first asset creation is not consistent with other wo...
Visual Effect Graph first asset creation is not consistent with other workflows To reproduce:1. Create a new project2. Install Visua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size