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[WindowsMR][XRSDK] Occlusion mesh being created every frame
1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How ... Read more
[ShaderGraph] Converting a node with no output edge connected to a subgr...
Converting a node that is not attached to anything (input and output) to a subgraph via the right click menu option "Convert to Sub ... Read more
[Oculus Android] glEsVersion is stripped from the AndroidManifest during...
Repros steps: 1. Open attached project 2. Note this line "<uses-feature android:glEsVersion="0x00030001" />" in the AndroidManifest ... Read more
Asset Bundles are binary different when building them after quitting Unity
Reproduction steps: 1. Download user's attached project "LunaGameStripped", delete the Library folder and open the project 2. Open A... Read more
[Shader Graph] Shader Graph Window is not available in Windows drop down
[Shader Graph] Shader Graph Window is not available in Windows drop down To reproduce: 1. Create a new project 2. Install Shader Gr... Read more
[Sprite Editor] Dropdown icon of Name Property is missing from "Secondar...
The dropdown icon is missing for the Name property dropdown from the Secondary Texture window under Sprite Editor window. Refer att... Read more
[TextMeshPro-Text] New TMP Text does not show properties of default TMP ...
Newly created TextMeshPro do not acquire the properties of default TextMeshPro preset. Steps to repro: 1. Open the attached project... Read more
[19.3] Apply dropdown button is clipped in the override window
Apply dropdown button is clipped in the override window. Refer the attached video Steps to reproduce: 1) Create a new project 2) Ga... Read more
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete ...
[VFX] Right clicking on a Group Node does not have an Ungroup or Delete Group option To reproduce: 1. Create a new project 2. Insta... Read more
[Prefab][Terrain] Message displayed for changes made in Terrain settings...
A message is displayed in the override window, "The inspector tab is not the active Terrain inspector, paint functionality disabled"... Read more
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