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0
votes
Fixed

[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the ...

Package: 2D Sprite Shape

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Jun 04, 2019

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Version/s: 2.1.0-preview.2

[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the spriteshape for some broken mirrored tangent points 2. How ... Read more

0
votes
By Design

Test Assemblies are not referenced when they are imported through Unity ...

Scripting

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Jun 04, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.5f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project ("BugReports-MainProject.zip") 2. Notice the "Missing assembly reference" error in th... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

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Jun 03, 2019

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Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

[Metal] Mirror Sharing screen of a Game to AppleTV causes the AppleTV sc...

Metal

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Jun 03, 2019

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Version/s: 2017.4, 2017.4.7f1, 2020.2

Reproduction steps (repro is not 100% consistent): 1. Open user's provided project linked in a reply (look for %20Screen) 2. Build t... Read more

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

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Jun 03, 2019

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Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more

0
votes
Fixed

Transform::GetWorldToLocalMatrix crash during first import when accessi...

Scene Management

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Jun 03, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip") 2. Edit "producePrefabTransformA... Read more

0
votes
Fixed

Content Size Fitter Component becomes ineffective when Image Source of I...

UI Toolkit

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Jun 03, 2019

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Version/s: 2019.1.0a5, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached "case_1159893repro.zip" Unity project 2. Press Play and continually pres... Read more

1
votes
Fixed

[IL2CPP] NotImplementedException is thrown when use System.IO.Pipes

IL2CPP

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Jun 03, 2019

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Version/s: 2018.3.0a6, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Build a standalone player with IL2CPP backend 3. Navigate to C:\Users\[USERNAME]... Read more

0
votes
Duplicate

Editor performance drops significantly when resizing tabs on Vulkan API

Vulkan

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Jun 03, 2019

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Version/s: 2018.3.0a4, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a5

How to reproduce: 1. Create a new project 2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings ... Read more

0
votes
Fixed

[LWRP] Baked area lights have default type set to "Realtime" causing are...

Package: SRP Lightweight Template

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Jun 03, 2019

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Version/s: 6.9.1, 6.5.3, 5.7.2, 5.2.3

Steps to reproduce: 1. Create a new lwrp project 1. Create an area light 2. Position it near static geometry 3. Bake lighting 4. Not... Read more

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