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[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the ...
[2D][SpriteShape] Edge and Polygon Collider does not seem to follow the spriteshape for some broken mirrored tangent points 2. How ... Read more
Test Assemblies are not referenced when they are imported through Unity ...
How to reproduce: 1. Open the attached project ("BugReports-MainProject.zip") 2. Notice the "Missing assembly reference" error in th... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[Metal] Mirror Sharing screen of a Game to AppleTV causes the AppleTV sc...
Reproduction steps (repro is not 100% consistent): 1. Open user's provided project linked in a reply (look for %20Screen) 2. Build t... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more
Transform::GetWorldToLocalMatrix crash during first import when accessi...
Steps to reproduce: 1. Download QA-supplied project ("case_1165801-prefabTransformAccessCrash.zip") 2. Edit "producePrefabTransformA... Read more
Content Size Fitter Component becomes ineffective when Image Source of I...
How to reproduce: 1. Open the "SampleScene" in the attached "case_1159893repro.zip" Unity project 2. Press Play and continually pres... Read more
[IL2CPP] NotImplementedException is thrown when use System.IO.Pipes
Steps to reproduce: 1. Download attached project 2. Build a standalone player with IL2CPP backend 3. Navigate to C:\Users\[USERNAME]... Read more
Editor performance drops significantly when resizing tabs on Vulkan API
How to reproduce: 1. Create a new project 2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings ... Read more
[LWRP] Baked area lights have default type set to "Realtime" causing are...
Steps to reproduce: 1. Create a new lwrp project 1. Create an area light 2. Position it near static geometry 3. Bake lighting 4. Not... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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