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Editor-only AssemblyDefinition files ignores the Api Compatibility Level...
How to reproduce:1. Open the "AssemblyTest.zip" project2. Make sure the "Api Compatibility Level" is set to .Net 2.03. Open the gene... Read more
[TEXTURE] Png file in Import settings/Texture Format is set to RGB Compr...
How to reproduce:1. Open the attached DXT1CrunchedTest.zip project2. Go to the Project window and select RandomStart.png3. Inspect t... Read more
[Mobile Notifications] Information of Notification icons is drawn over t...
On creating preset of "Android Notification Settings", Information of "Notification icons" drawn over the properties under Android T... Read more
[ECS] Editor silently crashes when using generic component in a foreach ...
How to reproduce:1. Open the attached project ("case_1202703-Unity-EntityQueryDescBug.zip")2. Open the repro scene ("SampleScene")3.... Read more
[Mac] Moving the New Project window on a separate screen and attempting ...
STR:1. Load the Hub2. Select the Arrow(if you have multiple versions) and select any version3. Click on the project name field4. Dra... Read more
[FBX Exporter] Specular texture is not exported when using "Standard (Sp...
Steps to reproduce:1. Open attached "FbxExporterSpecularTextureIssue-2019.2.14" project2. Open "SampleScene" scene3. Right-click "Cu... Read more
NullReference errors are continuously spammed when adding a package from...
How to reproduce:1. Create a new project and open it2. Go to Edit -> Project Settings -> Editor -> Version Control Mode dro... Read more
Animation with mesh colliders runs slowly after upgrading to 2019.3.0a9
How to reproduce:1. Open the attached project in 2019.3.0a8 or an older version ("IronAscensionVR-2019.2.zip")2. Close the project a... Read more
[HDRP] Custom Post Process Orders are not saved when Editor is restarted
How to reproduce:1. Open VM -> Bug Attachments -> '1202611-postprocessing-order-issue.zip' project (more information in Edit)2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size