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Shadows are rendered inconsistently depending on how zoomed in the view ...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/Terminal/TerminalScene“ scene3. Navigate to a shadow... Read more
Crash on MemoryManager::Deallocate when opening a specific project
How to reproduce:1. Open the attached "CrashRepro" project Reproducible with: 2022.2.0a16, 2022.3.42f1, 6000.0.15f1Not reproducible ... Read more
Users are able to change Package and Asset cache Preferences whilst Inst...
Steps to reproduce: Create or open any Project Navigate to Window > Package Manager Navigate to Edit > Preferences > Packag... Read more
Last Update time is not refreshed when clicking the "Refresh List" button
Steps to reproduce: Create or open any Project Navigate to Window > Package Manager Make sure either In Project, My Assets or Bui... Read more
Slow synchronization primitives (lock, volatile, interlocked) on IL2CPP
Steps to reproduce: Originally reported on Discussions here: [https://discussions.unity.com/t/poor-performance-of-synchronization-pr... Read more
Not Saving Modified Scene When Exiting Runtime
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Create a new Empty Game... Read more
Texture type of the Lightmaps is set incorrectly when the lighting is baked
How to reproduce:1. Open the attached “LightmapDifference“ project2. Open the “SampleScene”3. Open the Lighting window (Window → Ren... Read more
[Android, 2022.3 only] "Could not parse input actions in JSON format" er...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the “Assets/Samples/XR Interaction Toolkit/<version number>... Read more
Wheel Colliders start clipping the ground when changing parent RigidBody...
How to reproduce:1. Open the “WheelColliderBug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Select “Buggy” GameObject i... Read more
NavMeshLinks are not generated when using "Generate Links"
How to reproduce:1. Open the attached “IN-82178“ project2. Open the “Gym“ scene3. Select the “NavMesh“ GameObject in the Hierarchy w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved