Search Issue Tracker
Active
Fixed in 6000.0.14f1
Votes
0
Found in
6000.0.13f1
7000.0.0a1
Issue ID
UUM-77947
Regression
Yes
Shadows are rendered inconsistently depending on how zoomed in the view is when Shadow Cascades count is set to "3" or "4"
Reproduction steps:
1. Open the “ReproProject“ project
2. Open the “Assets/Scenes/Terminal/TerminalScene“ scene
3. Navigate to a shadow in the Scene View
4. Zoom in and out towards the shadow in the Scene View
5. Observe the Scene View
Expected result: The shadow remains the same no matter how zoomed in or out the Scene View is
Actual result: Some parts of the shadow disappear and appear depending on how zoomed in the Scene View is
Reproducible with: 6000.0.8f1, 6000.0.13f1
Not reproducible with: 2021.3.42f1, 2022.3.41f1, 6000.0.7f1
Fixed in: 6000.0.14f1
Reproducible on: Windows 11 Pro (22H2)
Not reproducible on: No other environment tested
Notes:
1. Also reproduces in Play Mode
2. Reproduces with both Shadow Cascades count is set to “3” or “4”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material
Add comment