Search Issue Tracker
Fixed
Fixed in 2022.3.53f1, 6000.0.25f1, 6000.1.0a2
Votes
0
Found in
2022.3.42f1
6000.0.15f1
7000.0.0a1
Issue ID
UUM-78145
Regression
No
NavMeshLinks are not generated when using "Generate Links"
How to reproduce:
1. Open the attached “IN-82178“ project
2. Open the “Gym“ scene
3. Select the “NavMesh“ GameObject in the Hierarchy window
4. In the Inspector, ensure that the “Generate Links“ is checked
5. Click “Bake“
6. Observe the Scene View
Expected result: Links are generated going from the top of the ramp to the floor
Actual result: No links are generated
Reproducible with: 1.1.5 (2022.3.42f1), 2.0.3 (6000.0.15f1)
Could not test with: 1.0.0-exp.4 (Unresolvable package problems due to downgrading)
Reproduced on: Windows 11 pro
Not reproduced on: No other environment tested
Note: Changing the size or the position of the GameObject within the NavMesh Surface fixes the problem with links, but issues with generating accurate pathfinding persist
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
Add comment