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Fixed
Fixed in 6000.0.19f1
Votes
0
Found in
6000.0.10f1
Issue ID
UUM-78024
Regression
Yes
Wheel Colliders start clipping the ground when changing parent RigidBody attributes
How to reproduce:
1. Open the “WheelColliderBug.zip“ project
2. Open the “SampleScene“
3. Enter Play Mode
4. Select “Buggy” GameObject in the Hierarchy
5. Change the Rigidbody “Interpolation“ setting to any option (or any other attribute in any way) in the Inspector
6. Observe the Game view
Expected result: The wheels do not clip the ground
Actual result: The wheels are clipping the ground
Reproducible in: 2023.3.0a19, 6000.0.10f1
Not reproducible in: 2021.3.40f1, 2022.3.37f1, 2023.3.0a18
Reproduced on: Windows 11 Pro (23H2), macOS 14.4.1 (by the reporter)
Not reproduced on: No other environment tested
Note: If the “WheelColliders” GameObject is disabled and re-enabled, the wheels do not clip the ground anymore
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