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Fixed

Fixed in 6000.0.19f1

Votes

0

Found in

6000.0.10f1

7000.0.0a1

Issue ID

UUM-78024

Regression

Yes

Wheel Colliders start clipping the ground when changing parent RigidBody attributes

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How to reproduce:
1. Open the “WheelColliderBug.zip“ project
2. Open the “SampleScene“
3. Enter Play Mode
4. Select “Buggy” GameObject in the Hierarchy
5. Change the Rigidbody “Interpolation“ setting to any option (or any other attribute in any way) in the Inspector
6. Observe the Game view

Expected result: The wheels do not clip the ground
Actual result: The wheels are clipping the ground

Reproducible in: 2023.3.0a19, 6000.0.10f1
Not reproducible in: 2021.3.40f1, 2022.3.37f1, 2023.3.0a18

Reproduced on: Windows 11 Pro (23H2), macOS 14.4.1 (by the reporter)
Not reproduced on: No other environment tested

Note: If the “WheelColliders” GameObject is disabled and re-enabled, the wheels do not clip the ground anymore

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