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0
votes
Duplicate

UnloadUnusedAssets unloads assets that are referenced through thread loc...

Scripting

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Dec 10, 2019

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Version/s: 2017.4, 2018.4.13f1, 2020.1

How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more

2
votes
Duplicate

[Android] UnityPlayerActivity class is relocated from classes.jar file

Mobile

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Dec 10, 2019

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Version/s: 2019.3.0a1, 2019.3.0a2

Relative post:https://forum.unity.com/threads/using-unity-as-a-library-in-native-ios-android-apps.685195/ To reproduce:1. Go to <... Read more

3
votes
Fixed

[GPU PLM][macOS] Baking is stuck on 'Finalizing Bake' stage when baking ...

Progressive Lightmapper

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Dec 10, 2019

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Version/s:

Was trying to debug https://fogbugz.unity3d.com/f/cases/1190228/ using the attached project, and end up in a state where I no longer... Read more

0
votes
Fixed

HDRP wizard produces null exception when trying to fix Default DXR scene...

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.6

1) Open HDRP template project2) Run HDRP wizard for DXR Expected result:Everything is green after running the wizard Actual result:W... Read more

0
votes
Fixed

Crash on mono_add_process_object when exiting out of Play mode

Mono

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Dec 10, 2019

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Version/s: 2019.2.15f1

Steps to reproduce:1. Open the project attached by the user ("BugReproSlim.zip")2. Open Scene "nothing"3. Enter Play mode4. Exit Pla... Read more

26
votes
Fixed

[SerializeReference] Serialized Reference Data lost when the Class name ...

Serialization

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Dec 10, 2019

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Version/s: 2019.3.0a2, 2020.1, 2020.1.0a15

Reproduction steps:1. Open "1204407" project2. In the Project window Right Click -> "Create" -> "Data"3. In the Inspector wind... Read more

0
votes
By Design

[HDRP] [Render Pipeline Debug] Color Picker UI not following the cursor

Package: Scriptable Render Pipeline HD

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Dec 10, 2019

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Version/s: 7.1.5

Versions tested 2019.3.0f1 + 7.1.5, 7.1.6 Steps to reproduce: 1) Create a new HD template project2) Go to Window->Render Pipeline... Read more

0
votes
By Design

[ShaderGraph] Can enter float into exposed integer property

Package: Shader Graph

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Dec 10, 2019

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Version/s:

When you expose a property that is in Integer mode in the shader editor, a material using these properties will still allow a float ... Read more

0
votes
Fixed

Crash on Transform::GetTransformAccess when entering Play mode

Scene Management

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Dec 10, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Open the project attached by the user ("CrossRoadSim.zip")2. Open "SampleScene" Scene3. Enter Play mode Reprod... Read more

0
votes
Won't Fix

[IL2CPP] NAudio.dll library methods does not work on builds when using I...

IL2CPP

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Dec 10, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1204383-NAudio.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode4.... Read more

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