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0
votes
Fixed

[Networking] Enabling "reliable fragmented" for channel 0 causes clients...

Networking

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Jul 01, 2016

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Version/s: 5.4.0b24

Reproduction steps:-----------------------------1) Open user's project "MultiPlayerTest"2) Build scene "Scene" for standalone3) Run ... Read more

0
votes
Fixed

[SkinnedMesh] Runtime modifying skinned mesh w/ GPU Skinning on crashes

Graphics - General

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Jul 05, 2016

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Version/s: 5.4.0b24

Steps to reproduce:1. Download and open attached project "Cuttingmeshes.zip"2. Open scene "scenes/main"3. Make sure GPU Skinning opt... Read more

0
votes
Fixed

Recording a rotation using the gizmo resets the object rotation values t...

Animation

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Jul 07, 2016

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Version/s: 5.4.0b25

Reproduction steps:1. Open the attached project2. Open the available scene3. Select the '2' gameobject in the Hierarchy4. Open the A... Read more

0
votes
Fixed

Mesh changes poses and models when dragged around

Graphics - General

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Jun 27, 2016

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Version/s: 5.4.0b22

Reproduction steps:------------------------1) Open user's project 'DepthColor'2) Open scene 'Poses'3) Move around one of the meshes ... Read more

1
votes
Fixed

[iOS] Crash when the app is terminated by double clicking the home button

iOS

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Jul 06, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) Open the latest attached project.2) Build the project for iOS.3) Deploy to a device via Xcode.4) Open the app.... Read more

0
votes
Fixed

DestroyImmidiate() animatorState with bool parameter set to true crashes...

Animation

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Jul 02, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project2. Open Test scene3. Select UI Root>UI Camera>Container in hierarchy4. In inspect... Read more

0
votes
Fixed

[Android] Calling Handheld.PlayFullScreenMovie crashes on some Android d...

Android

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Jul 06, 2016

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Version/s: 5.3.5p5

Calling Handheld.PlayFullScreenMovie crashes multiple Android devices with a Fatal signal 11 (SIGSEGV). Read more

0
votes
Won't Fix

[iOS] Screen view is shifted after child view controller with different ...

iOS

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Jul 05, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Open attached project2. Build 'Untitled' scene for iOS3. Build Xcode project to iOS 8 device4. While holding ... Read more

0
votes
Postponed

"Exception: GetMonth" when trying to get month from System.Globalization...

Mono

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Apr 16, 2016

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Version/s: 5.3.3f1

Reproduction steps:1) Open "789097_Repro.zip" project2) Open "asd" scene and enter playmode3) Press "space" button and watch Excepti... Read more

0
votes
Fixed

[Assets Management] Assets added using AssetDatabase.AddObjectToAsset ch...

Assets Management

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Jul 05, 2016

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Version/s: 5.3.5p2

Reproduction steps:---------------------------1) Open user's project2) Make sure that 'Assets -> Data' folder is empty3) From the... Read more

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