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Duplicate
Duplicate in 6000.0.X
Votes
0
Found in
6000.0.63f1
Issue ID
UUM-129706
Regression
Yes
Reflection probe not applied when viewing objects up close at certain angles with "Forward+" Rendering Path
Reproduction steps:
1. Open the attached "IN-124344_REPRO" project
2. Open the “Assets/Scenes/SampleScene.unity”
3. Observe the Scene view
Actual result: HDRI reflections are not seen on the Sphere and Cube
Expected result: HDRI reflections are seen on the Sphere and Cube
Reproducible with: 6000.0.61f1, 6000.0.63f1
Not reproducible with: 6000.0.60f1 (61dfb374e36f), 6000.2.15f1, 6000.3.0f1 (d1870ce95baf), 6000.4.0a5, 6000.5.0a2
Reproduced on: macOS 26.0.1 (M1 Max) (customer), Windows 11
Not reproducible on: No other environments tested
Notes:
- The customer reported that the issue is also present in Game View and builds, but during testing, this issue did not reproduce (Windows 11)
- Reproducibility also depends on the camera’s field of view (FOV) and the size of the Scene View window (and monitor resolution because of it). If the issue doesn’t reproduce on project open, zooming in usually triggers it
-
Resolution Note:
Duplicate case. The fix has landed in Unity 6000.0.65f1
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-127534 -
Resolution Note (6000.0.X):
Duplicate case. The fix has landed in Unity 6000.0.65f1
Duplicate of https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-127534
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This is a duplicate of issue #UUM-127534