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[HDRP 7.1.6] Reflection probe with Custom mode is not applied after inst...
Versions tested: 2019.3.0f3 + 7.1.6, 7.1.7 Steps to reproduce: 1. Download CaseRepro_Minimal.zip attached in comment2. Open project,... Read more
Armenian characters are converted to '?' when typed in Windows Unity Editor
How to reproduce:1. Set the Input language to Armenian2. Create a new project or open an existing one3. Try to rename a GameObject u... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
[iOS] [Metal] SVG Image does not render gradient
Steps to repro:1. Open original "TestSVG.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Compare Game ... Read more
[UWP] [Surface Pro] Windows Hello Window appears behind Unity App
First set up Windows hello following these directions:https://blogs.windows.com/devices/2015/12/17/how-to-set-up-windows-hello-on-yo... Read more
Editor crashes on UI::AddRenderersToCanvas when enabling Canvas component
How to reproduce:1. Open the attached "case_120543.zip" project2. Load the "SampleScene"3. Select the "Canvas" GameObject in the Hie... Read more
[HDRP] [OSX] Planar reflection preview duplicated in the top right corner
Versions tested: 2019.3.0f3 + 7.1.6, 7.2.0 Steps to reproduce: 1) Open attached project or create a new simple scene with planar ref... Read more
ProBuilder - Selecting multiple faces with CTRL does not work in the sce...
To Reproduce:-Create a new unity project-Install ProBuilder (Package manager -> ProBuilder -> install)-Open the ProBuild windo... Read more
The clickable area is next to the Modes button of the SerializedField Mi...
How to reproduce:1. Open the project "case_1205028-MinMaxGradient"2. Open the Scene "BugScene"3. Select the GameObject "GameObject" ... Read more
Crash in LightmapSettings::GetLightingDataAsset() after assertion failur...
Crash in LightmapSettings::GetLightingDataAsset() after assertion failure 'settings != null' In the attached project, when the user ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
- Shader Graph validation errors are not pointing to the right implementation