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[TMP] Import TMP essentials button is disabled if TMP examples are impor...
TMP Importer opens every time on opening any example scene, also Import TMP essentials button shows as disabled, if TMP examples are... Read more
[TMP] MissingReferenceException occurs on playing a scene with TMP dropdown
Continuous multiple MissingReferenceException errors occur on running a scene with TMP dropdown GameObject Steps to repro: 1. Open ... Read more
[iOS] UnityWebRequest with large POST payload returns corrupted JSON on iOS
To reproduce: 1. Open user attached project "Test.zip" 2. Open "Test.unity" scene 3. Enter Play mode 4. Go to: https://requestinspec... Read more
The error of " 'Light' does not contain a definition for 'SetLightDirty'...
To reproduce: 1. Open QA attached project TestsetLightDirty 2. Build and run 3. See console for errors Actual result: the error ap... Read more
[Output] 'Transparent Render Queue' settings are not carried over when c...
Repro steps: 1. Create a default VFX asset 2. Open it and select the Output 3. Change the Output Transparent Render Queue to somethi... Read more
[iOS] QualitySettings.resolutionScalingFixedDPIFactor does not update in...
To reproduce: 1. Download attached "case_1156467-ResolutionScalingFixedDPIFactor_BUG.zip" project and open in Unity 2. Open "Sample... Read more
[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spritesh...
[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spriteshape conflicts with the LWRP 2D renderer How we can reproduc... Read more
[Windows 7] Crash on BufferD3D11::BeginWrite when importing LWRP's Terra...
How to reproduce: 1. Open the "BoatAttack-release-2019.1.zip" project Actual result: Unity crashes. Reproducible with: 2019.2.0a1... Read more
CommandBuffer.Blit(RenderTargetIdentifier, RenderTargetIdentifier, Mater...
How to reproduce: 1. Open the attached project 2. Open the "demo.unity" scene 3. Enter Play mode Expected result: Both Render Textu... Read more
Creating a Prefab with a script containing a NameToLayer from MonoBehavi...
How to reproduce: 1. Create a new Unity project 2. Import the tester-attached script(Bug.cs) 3. Create a new GameObject and attach t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
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- Searching in Hierarchy causes unwanted component calls