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Crash on ConstantBuffersD3D11Base::SetBuiltinCBConstant when entering Pl...
Reproduction steps:1. Open user's attached project "BeatTheRhythm" and scene "BeatTheRhythm_BugRepro"2. Enter Play Mode and then exi... Read more
Screen Space Camera World Space Canvases do not show drawcalls when usin...
Reproduction steps:1. Download and open the user-submitted project2. Build and run the project3. Open the Frame Debugger in the edit... Read more
DllImports get stuck in error loop when a combination of static construc...
How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more
AnimationStream returns a value only when using the first initialized Pr...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Console Window, inspect t... Read more
Texture maps are not applicable to the material when Scene is loaded fro...
How to reproduce:1. Open user's attached 'AssetBundleNormals.zip' project2. Open 'DowsnloadScene' Scene3. Enter Play Mode4. Select '... Read more
[IMGUI] Account, Layer and Layout buttons get disappears when resizing t...
On resizing editor from right side then Account, Layer and Layout buttons are disappears, Also again resizing the editor buttons are... Read more
EditorApplication.isCompiling is not called when the scripts are recompi...
How to reproduce:1. Open user-submitted project (isCompilingBug.zip)2. Open the TestScript.cs with Rider IDE3. Make some changes to ... Read more
Substance Designer material support warnings are thrown on project load ...
How to reproduce:1. Open project from "SubstanceTest.zip"2. Inspect Console window Expected result: No warnings in ConsoleActual res... Read more
Cloth External Acceleration is applied in local space instead of world s...
How to reproduce:1. Open the attached 'project-1221805.zip' project2. Enter Play mode3. Observe the movement of both plane's Expecte... Read more
[2019.3] Meshes loaded from AssetBundle requires Read Enabled if used as...
How to reproduce:1. Open the attached project2. Add the "BundleBuild.cs" script to the project3. Assets > Build AssetBundles4. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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