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Editor crashes on prcore::BlitImage when changing Texture Shape to Cube ...
How to reproduce: 1. Open the attached project "case_1209431" 2. Select the "StandardCubeMap.hdr" file in the Project window 3. Chan... Read more
[Linux Player] Input.GetKey does not detect certain keys when switched t...
How to reproduce: 1. Open the user's attached project (KeyTest.zip) 2. Build for Linux 3. Run the built project with '-logFile <file... Read more
Crash during ASTC texture compression
Steps to reproduce: 1. Open User-supplied project 2. Go to Scenes -> Sample Scene 3. Generate Lighting Expected: no crash Actual: ... Read more
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce: 1. Open tester-attached project (ParticleCrash) 2. In SampleScene enter Play Mode 3. Press 'Space' to call Particl... Read more
[XR][URP][Oculus Quest][Oculus Go] Colours look bleached on a built play...
Repro steps: 1. Open attached project 2. Build and Run on Quest/Go 3. Observe the colors of the cubes 4. Enable Post Processing on t... Read more
Unrealistic reflections are rendered when using an orthographic camera
Steps to reproduce: 1. Download and open attached "PBRShadingCameraOrtho" project 2. Press "Play" 3. Observe the left capsule in the... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce: 1. Create a new project 2. Assets -> Import Package -> Custom Package 3. Import the .unitypackage attached by th... Read more
Parent class Awake method is not called when Reload Scene setting is dis...
How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Enter Play mode Expected results: "Awake was calle... Read more
[D3D11] Game view Statistics tab reports false values when using SRP
How to reproduce: 1. Create a new URP Template project 2. Open the Statistics tab in the Game window 3. Observe the number of triang... Read more
Local Shader Keywords are not used in Editor when loaded from AssetBundles
How to reproduce: 1. Open "SampleScene" from "LocalKeyword_1_6.zip" 2. Set "Play Mode Script" to "Use Existing Build" in Window>Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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