Search Issue Tracker
Duplicate
Votes
1
Found in
2020.1.0a15
2020.1.0a17
Issue ID
1207271
Regression
Yes
"The editor layout could not be fully loaded" message is shown when the project is opened
To reproduce:
1. Open attached project ("case_1207271.zip")
2. Observe the Console
Expected result: No messages are printed
Actual result: "The editor layout could not be fully loaded" message is printed
Reproducible in: 2020.1.0a15, 2020.1.0a18
Not reproducible in: 2017.4.36f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a14
Note: Full message: "The editor layout could not be fully loaded, this can happen when the layout contains EditorWindows not available in this project
UnityEditor.WindowLayout:LoadDefaultWindowPreferences()"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blank, Light-Themed "Create Node" window becomes visible on the next project open
- UI Elements/Layout inconsistencies in the Particle System component
- The Game view and Scene view fail to render when launching the Editor with a maximized Render Graph Viewer window
- "List is empty" is poorly visible in the "Create Node" window
- [Android] GameObject with a custom shader becomes invisible when deployed with the Vulkan Graphics API
This is a duplicate of issue #1211540