Search Issue Tracker
Duplicate
Votes
1
Found in
2020.1.0a15
2020.1.0a17
Issue ID
1207271
Regression
Yes
"The editor layout could not be fully loaded" message is shown when the project is opened
To reproduce:
1. Open attached project ("case_1207271.zip")
2. Observe the Console
Expected result: No messages are printed
Actual result: "The editor layout could not be fully loaded" message is printed
Reproducible in: 2020.1.0a15, 2020.1.0a18
Not reproducible in: 2017.4.36f1, 2018.4.15f1, 2019.2.17f1, 2019.3.0f4, 2020.1.0a14
Note: Full message: "The editor layout could not be fully loaded, this can happen when the layout contains EditorWindows not available in this project
UnityEditor.WindowLayout:LoadDefaultWindowPreferences()"
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Base Color Map Inconsistency between Lit and Unlit Ouput
- [HDRP] Water is using the wrong depth when calculating absorption for alpha clipped transparents with depth prepass enabled
- [VFX Graph] Emissive isn't working with Decal output
- Gizmos are not drawn in Game view and Render Graph Execution errors are shown when stacked Overlay Camera is used and 'Compatibility Mode' is disabled
- Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX
This is a duplicate of issue #1211540