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Additional Shader Channel on a canvas resets when entering playmode.
"Additional Shader Channel" on a canvas resets when entering playmode. Text Mesh Pro is dependant on those additional channels. We... Read more
Unity editor crashes on Skybox::RenderSkybox when entering specific scen...
How to reproduce: 1. Open User's attached project 2. Enter the Play mode 3. Select game type, car, and track - observe the crash R... Read more
Error when deselecting an assembly definition file while Debug mode is t...
If you have Debug view turned on in the Inspector with an asmdef file selected and then de-select it, an error will appear in the co... Read more
AssetDatabase.ImportPackage() throws an error when importing a Unity Pac...
Reproduction steps: 1. Open the attached Project inside of "ImportByScriptU201914f1.zip" 2. Inside the Unity Editor's toolbar go to ... Read more
[WebGL][Windows] AltGr key triggers left Ctrl too
-e: when using a keyboard layout with AltGr (like DEU) pressing right Alt also triggers left Ctrl --error happens on Windows FF, Chr... Read more
[Mac] [Shader] Importing Tessellation shaders on mac with metal graphic...
Steps To Reproduce: 1. Create a Project 2. Import the attached Unity Package 3. Import 'Standard Assets' Expected Result: The pac... Read more
[Improved prefabs] Joint prefab loses all data when its prefab is delete...
A joint prefab which is applied as an override to another prefab loses all data when its prefab is deleted from the project. Refer t... Read more
[Timeline] NullReferenceException occurs on selecting SignalEmitter pres...
NullReferenceException occurs on selecting SignalEmitter preset asset. Steps to repro: 1. Open the attached project. 2. Windows > S... Read more
[UWP] Japanese IME is disabled in app
Steps to reproduce: 1. Enable the Japanese language in windows 2. Download 1158262_repro.zip project 3. Switch platform to UWP and b... Read more
[Improved prefabs] "Dangling components have unfulfilled dependencies" e...
"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject alre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window