Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
4
Found in
2019.3.0a4
Issue ID
1158259
Regression
Yes
[Improved prefabs] "Dangling components have unfulfilled dependencies" exception thrown on applying joint component as override
"Dangling components have unfulfilled dependencies" exception thrown on applying joint component as an override to a gameObject already having Rigidbody component. Refer the attached video
Steps to reproduce:
1) Create a new project
2) Hierarchy > Right Click > Create Empty
3) Add Rigibody component to this empty gameObject.
4) Create a prefab of this gameObject.
5) Add Character joint component.
6) In the override window > Apply all.
Occurs on: 2019.3.0a4
Not reproducible on: 2019.3.0a3, 2019.2.0b4
Environment: Both Windows and Mac
Stack trace:
Dangling components have unfulfilled dependencies
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working
Add comment