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Package Manager - Window title is not user friendly
When using the Package Manger window, the title of the window is UnityEditor.PackageManager.UI.PackageManagerWindow This is not us... Read more
Playable Director's Playable field lacks Context menu when Overriding it...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project 2. Click on the "... Read more
Internal recursion error is thrown when trying to update the project usi...
How to reproduce: 1. Open the attached project ("case_1167361-API_Updater_Test.zip") 2. Start the API update 3. Inspect the console ... Read more
[Linux] PlayerPrefs file is cleared when restarting the Editor
How to reproduce: 1. Create a new project and exit it 2. Navigate to ~/.config/unity3d/<CompanyName>/<ProjectName> and open the 'pre... Read more
Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce: 1. Create a new Unity project 2. Create a new folder and drag it to the 'Favorites' section 3. Inside this folder ... Read more
Preference window shrinks down when entering play mode
Steps to reproduce: 1. Create a new project 2. Open Preferences window 3. Close project 4. Reopen project Expected results: Prefere... Read more
Asian locales' inputs are not working when using Shader Graph
How to reproduce: 1. Add an Asian language locale to your Operating System 2. Open attached "project-1167339.zip" project 3. In Asse... Read more
Windows crash when loading into the project with HDRP and DX12
How to reproduce: 1. Open User's attached project -Observe the crash Reproducible with: 2019.2.0b10 Not reproducible with: 2019.3.... Read more
[LWRP] ShaderGraph throw syntax errors when connection is made to Alpha ...
How to reproduce: 1. Open the attached project ("case_1167315-Grass.zip") using the EnvIronman VM (optional) (more information in Ed... Read more
ArgumentNullException is thrown when importing SVG asset which has "Gene...
How to reproduce: 1. Open the attached project ("case_1167309-SvgImportBug.zip") 2. Inspect console Expected results: SVG asset is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file