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1
votes
Fixed

Changing the product name does not automatically change the name of buil...

Windows

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Dec 28, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce:1. Create a new project or open an existing one2. Build and run the project2. Open Player Settings (Edit -> Proj... Read more

0
votes
Fixed

[Package Manager] Package Description text for assets under "My assets" ...

Packman

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Dec 27, 2019

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Version/s: 2019.3.0f4, 2020.1.0a17, 2020.1.0a18

Package Description text under My Assets is clipping for assets that have a long Description. refer attached video. Steps to Repro:1... Read more

1
votes
Fixed

Original window doesnt enter fullscreen mode when launching with second ...

Windows

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Dec 27, 2019

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Version/s: 2017.4.36f1, 2018.4, 2019.2.0a5, 2019.3, 2020.1

Reproduction steps:1. Open attached project2. Build and run the project3. Make sure "windowed" is unticked4. Select lower resolution... Read more

2
votes
Fixed

[TMP] Dropdown UI element throws an exception and doesn't work when 'Rel...

Package: TextMeshPro

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Dec 27, 2019

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Version/s: 1.0.21, 3.0.0-preview.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Click on the drop-down menu4. Ob... Read more

0
votes
Won't Fix

[VFX Graph] "Empty Subgraph Operator" node name is clipped with dropdown...

Package: Visual Effect Graph

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Dec 27, 2019

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Version/s: 7.1.7, 7.1.6

"Empty Subgraph Operator" node name is clipped with a dropdown icon, refer the attached screenshot. Steps to repro:1. Create a new p... Read more

0
votes
Won't Fix

Cannot click button that was created using the IMGUIContainer from "UIEl...

Package: UIElements

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Dec 27, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a18

1. Open the attached "repro.zip" project2. Enter the Play mode3. Click the button in the scene Expected result: Button text changes,... Read more

0
votes
Duplicate

Editor crashes on ParticleSystem::EndUpdateAll when exiting Play mode wi...

Visual Effects - Legacy

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Dec 27, 2019

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Version/s: 2020.1.0a17

How to reproduce:1. Open the attached project "case_1207894.zip"2. Load the "Repro" scene and enter Play mode3. Exit Play mode-- Obs... Read more

0
votes
Fixed

[TMP] "Global Offsets & Scale" input field is overlap with its title und...

Package: TextMeshPro

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Dec 27, 2019

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Version/s: 1.4.1, 2.0.1, preview.3 - 3.0.0

"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more

3
votes
Fixed

[ECS] Internal native array is deallocated when ComponentDataFromEntity ...

Package: Entity Component System (ECS)

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Dec 27, 2019

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Version/s: 0.4.0-preview.10, 0.6.0-preview.24

How to reproduce:1. Open the attached project ("case_1207875-NativeArray.zip")2. Open Test Runner3. Run the 'CdfeCaptureSharing' tes... Read more

0
votes
Fixed

Crash in Mesh::CalculateBoneBindPoseBounds when attempting to use a Skin...

Graphics - General

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Dec 26, 2019

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Version/s: 2019.3.0a11, 2020.1, 2020.1.0a17

How to reproduce:1. Open user-submitted project (custom vertex format-757826)2. Open the SampleScene3. Enter Play Mode Expected resu... Read more

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