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Addresable Player Content fails to build with specific projects
Reproduction steps: 1. Open the Project inside of the "JSmini.zip" 2. Inside the Addressables Assets window -> Build -> Build Player... Read more
[WebGL] Build stalls on load and periodically freezes for multiple secon...
How to reproduce: 1. Open the user's project 2. Build project with scene "MainScene" for WebGL 3. Run program in a browser and obser... Read more
[TextMeshPro] MissingReferenceException is thrown in the console on chan...
MissingReferenceException is thrown in the console and Material is deleted on changing several options from "Overflow" property dro... Read more
Crash in FitBlockMaskInBlockMaskUsingPadding when packing a Sprite Atlas...
How to reproduce: 1. Open user-submitted project (AtlasBlockOffsetCrash) 2. Navigate to Edit > Project Settings > Editor tab and set... Read more
Hub shows inaccurate storage space when installing a new version or addi...
How to reproduce: 1. Open Unity Hub 2. Installs>Add 3. Select any version 4. Check your computer space and compare it to what Unity... Read more
NullReferenceException is thrown when applying Import Settings changes t...
How to reproduce: 1. Open tester-attached project (MultipleFonts) 2. Select both fonts in the Project window 3. Adjust some Import S... Read more
UnityWebRequest leaks unreclaimable memory when POSTing to HTTPS
To reproduce: 1) Open attached project and scene 2) Build and run it 3) Change URL to something that would quickly finish requests ... Read more
Crash when Instantiating new GameObject with the parent of the GameObjec...
How to reproduce: 1. Open user attached project "numbers1.zip" 2. Enter Play Mode 3. Exit Play Mode Expected result: Editor does no... Read more
Prefab instance's Skinned Mesh Renderer Material reverts to a previous o...
How to reproduce: 1. Download, extract and open attached project '1121500repro.zip' 2. Open 'SampleScene' 3. Observe the Material in... Read more
[HDRP] Lighting not shown when the object is close to an orthographic Ca...
How to reproduce: 1. Open the attached "case_1121415-HDRPClipPlaneBug" project and open scene "SampleScene" 2. Observe the lit sprit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection