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Notice at startup, near plane warning and incorrect eye distance
1. Yesterday my project worked normaly, this morning at unity startup I have messages in the console : Can't find an asmdef for proj... Read more
Rect Transform Anchors invisible in Scene View with multiple Inspector w...
To reproduce:1. Open attached project ("case_1221384-Sample.zip")2. From Project view select "Scene" folder and lock the Inspector w... Read more
Editor is stuck on Application.Messages when entering Play Mode after a ...
Reproduction steps:1. Open attached project "case_1221366-Basic_Multiplayer_2D"2. From the Scripts folder, edit a script, save chang... Read more
Editor crashes on ComputeShader::GatherProperties when enabling Frame De...
How to reproduce:1. Open the user's attached project "renderdoc bug repro.zip"2. Load the "SampleScene"3. Go to Window > Analysis... Read more
Editor crashes on RtlUserThreadStart when loading RenderDoc
Reproduction steps:1. Open the user's attached "renderdoc bug repro.zip" project2. Right-click on the Scene view tab3. Select the "L... Read more
Editor crashes on ConstantBuffersD3D11Base::SetBuiltinCBConstant when cr...
How to reproduce:1. Open the user's attached project "PaintingSim.zip"2. Open Project window and right-click on an empty space3. Sel... Read more
Running specific test when Burst Compiler is enabled causes System.Index...
How to reproduce:1. Open the attached "project.zip" project2. Select Jobs Menu bar -> Burst -> Enable Compilation3. Open the T... Read more
[Timeline] Add key adds only one keyframe in a random position when sele...
How to reproduce:1. Open the attached 2019.3.0f5-775655.zip project2. Open Scenes/SampleScene3. Select Cube GamObject in the Hierarc... Read more
Editor stops repainting and throws exceptions when creating new Scene in...
How to reproduce:1. Create a new project2. Import "NewBehaviourScript.cs" and attach it to any GameObject3. Go to Assets > Test &... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open