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15
votes
Fixed

When TalkBack is active on android, touch input is affected by it

Android

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Nov 19, 2014

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Version/s: 4.6.0f2

When TalkBack is active on android, touch input is affected by it so that touch count and button presses don't work properly Read more

0
votes
Fixed

Animator: Setting speed for a state to a max value produces error

Animation

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Nov 19, 2014

-

Version/s:

Animator: Setting speed for a state to a max value produces errors in console 1. Set speed for a state to a max allowed number (3.4... Read more

0
votes
Fixed

Animator: Selecting transition link that goes to state with high speed h...

Animation

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Nov 19, 2014

-

Version/s:

Animator: Selecting transition link that goes to state with high speed can hang Editor 1. Have 2 states with gradual transition fro... Read more

3
votes
Fixed

Input field cursor appears at the beginning of text on Windows phone 8

UI

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Nov 19, 2014

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Version/s: 4.6.0f3

To reproduce: 1. Create an input field 2. Build & run for WP8 3. Tap the input field, enter some text 4. Deselect the input field 5.... Read more

0
votes
Fixed

[ReflectionProbes] Errors thrown in console after adding Particle system...

Graphics - General

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Nov 19, 2014

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Version/s: 5.0.0b13

To reproduce: 1. Create new project 2. Add particle system 3. Click on Rendering in inspector 4. Notice errors in console. Read more

0
votes
Fixed

Scene view is scrolling even when the key is released

Scene/Game View

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Nov 19, 2014

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Version/s: 4.6.0b20

To reproduce: 1. Create new project 2. Place scene and game view windows separately, so that you could see them both at the same ti... Read more

1
votes
Fixed

"Rotation Lock" feature does not lock all orientations on Unity apps

Android

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Nov 18, 2014

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Version/s: 4.5.3f3

Recent versions of Android support a "Rotation Lock" feature, generally accessible from the quick-settings areas pulled down from th... Read more

0
votes
Fixed

Shadow Cascades widget needs a tooltip for narrow cascades

Shadows/Lights

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Nov 18, 2014

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Version/s: 5.0.0b14

- Go to Quality Settings and select Fantastic - Look at the Cascades split (see attached screenshot) - Notice some levels are really... Read more

81
votes
Fixed

[MixedMode] Mixed mode shadows do not render with "Directional Specular"...

Global Illumination

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Nov 18, 2014

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Version/s: 5.0.0b13

When there are light probes in the secene with GI->Direction Mode->Directional Specular, after bake non-static objects stops casting... Read more

0
votes
Fixed

MonoDevelop debugger crashes when expanding variable of type UnityEditor...

Mono

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Nov 18, 2014

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Version/s: 4.5.5f1

To reproduce this issue: 1. Open the attached project 2. Open 'crash scene 3. It has a GO with script attached 4. Script has: "Unit... Read more

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