Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
Issue ID
649219
Regression
No
Animator: Selecting transition link that goes to state with high speed hangs editor
Animator: Selecting transition link that goes to state with high speed can hang Editor
1. Have 2 states with gradual transition from node1 to node2
2. For node2 set speed to a high value (e.g. 1000000)
3. Select transition link between the nodes
---> Inspector will display link settings in few seconds and not immediately.
If bring the speed value to a higher number, the editor might even freeze (or appear to become such).
Reproducible in Unity 5.0 b14
OS: Windows 8.1 x64
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment