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[Android] Larger apk file when Using ASTC Texture compression
ASTC Texture compression makes textures smaller thus build size should be smaller. This does not work when building for Android - ap... Read more
[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps: 1. Download and open the attached project "1203708.zip" 2. Open Player settings (Edit -> Project Settings -> Pla... Read more
[Probuilder] Anchor point cannot be added by the New Poly Shape tool whe...
Steps to reproduce: 1. Open the provided project "case_1203685-Level_Designing.zip" 2. In the Probuilder toolbar select "New Poly Sh... Read more
Match content on subtimeline clip with a newly created subtimeline with ...
Steps to Repro : 1) Create an empty timeline (that will be the main timeline). 2) Create a control track. 3) Create another timeline... Read more
Serializing System.String[] of only one element causes exception: Index ...
How to reproduce: 1. Open the attached SerializationIssue.zip project 2. Open the Sample Scene from the Project window 3. Go to the ... Read more
[HDRP] Faded lights aren't culled to allow bright Lights to activate eve...
Reproduction steps: 1. Open project in "case_1203644-FadeLightCullIssue.zip" 2. Open "LightScene.unity" 3. Notice that Point Lights ... Read more
1.1KB of GC Alloc is generated every frame when Monetization.Initialize ...
How to reproduce: 1. Open the attached project "1203634.zip" 2. Open the Sample Scene 3. Open the Profiler window (Window -> Analysi... Read more
Crash in physx::Gu::PersistentContactManifold::reduceBatchContacts when ...
How to reproduce: 1. Open user-submitted project (Active Ragdoll Prototype) 2. Enter Play Mode 3. Move the camera around with the mo... Read more
[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...
How to reproduce: 1. Open the attached "TerrainVFX.zip" project 2. Open "New Scene", create a VFX Graph and add it to the scene 3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “You are not using the recommended Android NDK, versions other than 27.2.12479018 are not officially supported.” warning is still displayed when Android SDK is set to the correct NDK version manually
- OnWillSaveAssets receives an empty paths array when saving a new Scene
- UV Node's Label is cut off when Preview is collapsed
- Dragging Search Query Block can remove its color
- Crash on GetReflectionSample when using Shadergraph with Dither and Alpha Clip