Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0a9
2019.2.0a1
2019.3.0a1
2019.3.0a8
Issue ID
1169890
Regression
No
GameView.Paint is renamed to another window's .Paint activity when the other window is docked with Game View window
How to reproduce:
1. Create a new project
2. Go to Window > Layouts and select Default
3. Enter Play Mode
4. Open the Profiler, select "Editor" as target (or enable Profile Editor in older versions), select the Hierarchy view of the "CPU Usage" Profiler Module
5. In the Profiler, enable Record
6. In the Hierarchy view go to EditorLoop > ApplicationTickTimer > UpdateScene > UpdateSceneIfNeeded > UpdateScene > GUIView.RepaintAllPlayerLoopController
Expected result: The GUIView.RepaintAllPlayerLoopController has an activity named GameView.Paint
Actual result: The GUIView.RepaintAllPlayerLoopController has and activity named SceneView.Paint
Reproducible with: 2019.1.11f1, 2019.2.0b10, 2019.3.0a10
Notes:
- It is required for the layout to change for this problem to occur
- It seems that only the name is registered incorrectly as the further registered activity is related to Game View window
- The name is registered incorrectly even if the window docked with GameView window is deleted
- GUIView.RepaintAllPlayerLoopController became available from 2019.1.0a10. Before that, the Activity was called GUIView RepaintAll
- Until version 2019.1.0a8 GUIView RepaintAll did not contain .Paint activities
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0a12