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Tile in a Prefab's Tilemap changes its Sprite when saving a scene with a...
How to reproduce: 1. Open the attached project named "Case_1120471" 2. Change the Sprite of the "Diamond" Tile to the "Circle" Sprit... Read more
[Global Illumination] Realtime Lightmap Preview window lost its 0th inde...
Realtime Lightmap Preview window lost its 0th index when Player is stopped Steps to repro: 1. Open the attached project 2. Window >... Read more
Off Mesh Links get leaked into scene view when editing a prefab with Off...
How to reproduce: 1. Open the attached "case_1120451-OffmeshlinkBug" project 2. Open the Navigation Window and notice that the NavMe... Read more
VideoPlayer.time gets stuck and cannot be changed when increasing it mul...
How to reproduce: 1. Open attached project "Piano.zip" 2. Enter Play mode 3. In Game View, press "STOP!" panel/button 4. In Game Vi... Read more
[Metal] Shader doesn't work in Standalone build with Metal Graphics API
Reproduction steps: 1. Open "MinimalRepro" project 2. See Game view shader blur 3. Build Standalone player with Metal Graphics API ... Read more
Material Picker allows to choose only one material until re-opened
1. Create an empty GameObject 2. Add MeshRenderer component 3. Invoke "Select Material" window and select material (1) 4. Select mat... Read more
[GPU PLM][OSX]CL_INVALID_PROGRAM errors and fallback to CPU PLM after ba...
Prerequisites: An Apple machine with discrete GPU having more than 2GB of VRAM is needed to repro this bug. Steps to repro: 1. Open... Read more
[Android][OpenGLES2][2DRP] Light2D with Shape type does not work on Adre...
To reproduce: 1. Open the attached project; 2. Change the platform to Android; 3. Make sure Graphics API is set to OpenGLES2; 4. Bu... Read more
[ShaderGraph] Shadergraph's Blackboard is missing and cannot be opened w...
To reproduce: 1. Open any project with ShaderGraph 5.x.x 2. In Project window, create any type of shader graph 3. Double click to op... Read more
Evaluate() doesn't evaluate a Timeline when animated GameObject has a re...
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes 3. Open "SampleScene" 4. Press Play Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][Lighting] The skybox doesn't render after changing the settings of the Material when using the URP Render Pipeline
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly