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0
votes
Duplicate

[OSX] Context menu of Component opens in the lower left corner of the di...

IMGUI

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Feb 24, 2020

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Version/s: 2017.4, 2020.1, 2020.1.0a25

How to reproduce:1. Open any Unity project and unfocus the Editor window2. Right-click on any Component of a GameObject in the Inspe... Read more

0
votes
By Design

[Android] Could not find error is thrown when exporting Unity project as...

Mobile

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Feb 24, 2020

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Version/s: 2019.2.21f1, 2019.3, 2020.2

Reproduction steps:1. Open the user-submitted project2. Export the project as a native Android application3. Open the project in And... Read more

0
votes
Won't Fix

[Addressables] [WebGL] DownloadDependenciesAsync does not call the compl...

Package: Build Pipeline - Addressables

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Feb 24, 2020

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Version/s: 1.4.0, 1.6.2

How to reproduce:1. Open the attached project ("case_1220688-UMAProject.zip")2. Set the build target to WebGL3. Build Player Content... Read more

0
votes
Fixed

[Android][Vulkan] Vulkan API causes screen flicker on touch

Mobile

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Feb 24, 2020

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Version/s: 2018.4.0f1, 2018.4.4f1

How to reproduce:1. Open the attached project "untamed-profile-gfx-2018-4.zip" from case 12223662. Open "Edit > Project Settings ... Read more

1
votes
Won't Fix

Rider package is not loaded until there are compilation errors in Assets

Scripting

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Feb 24, 2020

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Version/s: 2019.2.21f1

Steps: Prerequisites:Open any version of Unity Editor and set "Preferences -> External Tools" to Rider Open attached project (was... Read more

0
votes
Fixed

Assets importer gets stuck when importing a txt file that contains binary

Asset - Database

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Feb 24, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1

How to reproduce:1. Open the attached project2. Inspect the Assets Progress Window3. If it's not stuck, reimport the "problem-asset.... Read more

6
votes
Not Reproducible

[Android] Fps capped at 30 in 2019.3 ( also got backported to 2018LTS)

Android

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Feb 24, 2020

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Version/s: 2018.4.4f1, 2018.4.14f1, 2019.2.9f1, 2019.3, 2020.1, 2020.2

Reproduction steps:1. Open the attached project from case#12223662. In the Build settings check the "Autoconnect Profiler"2. Build o... Read more

0
votes
Won't Fix

[UIR] Importing Built-in shaders breaks PackageManager GUI rendering whe...

UI Toolkit

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Feb 24, 2020

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Version/s: 2018.4, 2019.3.1f1, 2020.1

Steps to reproduce:1. Open a new project with any RP installed2. Import user-supplied built-in shaders3. Open Package Manager Expect... Read more

1
votes
Fixed

[Input System] Gamepad stick values are cached when changing Editor wind...

Package: Input System

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Feb 24, 2020

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Version/s: 1.0.0-preview.4

Reproduction steps:1. Open the attached project ("case_1222305-Gamepad_Initial_Stick_Values.zip")2. Open the repro scene ("SampleSce... Read more

4
votes
Fixed

[URP] No materials apart from UI are rendered when using Direct3D11 Grap...

Package: Scriptable Render Pipeline Universal

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Feb 24, 2020

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Version/s: 7.1.1

Steps to reproduce:1. Create a new Universal RP Template project2. Open either the Scene or Game View Expected result: Default URP s... Read more

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