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Fixed in 1.0.2-preview.3
Votes
0
Found in [Package]
1.0.0
Issue ID
1170523
Regression
No
[ProBuilder] Using Probuilders Triangulate on a Polybrush mesh causes the mesh to become invisible and throws loads of errors
Using Probuilders Triangulate on a Polybrush mesh causes the mesh to become invisible and throws loads of errors
To reproduce:
1. Create a new project
2. Using ProBuilder create a shape (cube works)
3. Using PolyBrush modify the shape
4. Click triangulate in ProBuilder
5. Mouse over the mesh/modify it with PolyBrush
Expected result: Modifications happen, or if that is not possible gracefully fails and informs the user
Actual result: At first, errors are thrown, then the mesh disappears completely
Reproduced with: Polybrush 1.0.0, ProBuilder 4.1.0 on Unity 2019.3.0a10, 2018.4.1f1
Note: Gif attached
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