Search Issue Tracker
ArgumentOutOfRangeException is thrown when Right-Clicking ScriptableObje...
How to reproduce:1. Open the attached project2. Go to the Project Window3. Select "Meta Holder" in the Assets folder4. In the Inspec... Read more
Crash in RtlUserThreadStart when baking Global Illumination using Progre...
Steps to reproduce:1. Open the attached project ("1211300.zip")2. Open "CrashScene" Scene (Might crash after this step as it auto-ba... Read more
Texture2dArrays Blit(source, destination) is not copying the entire Text...
Steps to reproduce:1. Open project ("case_1211291_original_updated.zip")2. Run Scene "Scene"3. Inspect the bottom row of squares in ... Read more
[Oculus XR SDK] Built-in renderer camera target eyes are misaligned
Version: 2020.1.0a20.2457Revision: trunk 7c658cb8fb1cBuilt: Sat, 11 Jan 2020 02:49:48 GMT I have a test project set up to use two ca... Read more
Crash on __pthread_kill when trying to open SteamVR Input window
Steps to reproduce:1. Open the project provided by the user ("New Unity Project.zip")2. Attempt to open SteamVR Input window (Window... Read more
[XR][XR SDK][HDRP] Semaphore.WaitForSignal usage spikes when using XR
How to reproduce:1. Create a new project using HDRP template2. Install XR Management Plugin in Project Settings or enable XR in Play... Read more
[URP] Shader quality tiers are compiled and included in the build and th...
Steps to reproduce:1. Open User-supplied project ("LWRPConfigureHardwareTiers.zip")2. Open Project Settings -> Graphics Expected:... Read more
Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...
How to reproduce:1. Open user-submitted project (8BonesCrash)2. Select the mount.fbx asset3. In the import settings navigate to the ... Read more
"Assertion failed on expression: 'pred(*previous, *i)' " is thrown on ad...
Assertion failed on expression: 'pred(previous, i)' is thrown when a new scene is added additively to an existing baked scene having... Read more
[ProBuilder] Box Selection for Vertices does not select all some Vertice...
How to reproduce:1. Create a new URP Template project2. Import ProBuilder3. Create a Shape with a large number of Vertices (A Sphere... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGPU errors when CoreCopy shader is used to copy an MSAA texture
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list