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[XR][Android][URP] Shadows are not rendered on android devices with Sing...
Shadows are not rendered on android devices with SinglePass. 1. Open attached project. 2. Open "BakedLighting" scene. 3. Switch pla... Read more
ProBuilder - Compiler error when deleting Editor Samples from the Projec...
If you have the ProBuilder Editor Examples installed in your project, then select the Samples folder in Project View and delete it, ... Read more
-testFilter command line argument does not filter tests when test names ...
How to reproduce: 1. Download the attached project "1171200.zip" 2. Open the command prompt and navigate to the Unity installation f... Read more
[IAP] Silent crash when installing the IAP package
When attempting to install the IAP package, my project crashes and every time i try to open the project afterwards it will crash aga... Read more
Items in the list are not marked as selected when selecting them (Graphi...
Steps to reproduce: 1) Open Unity Hub and create a new 3d Template project 2) Go to Player Settings and uncheck the Auto Graphics A... Read more
[TMP] Incorrect Inspector window layout when selecting a Sprite Asset
Steps to reproduce: 1. Open QA-supplied project 2. Select Project -> Assets -> Concrete-Texture-7_2048x 3. Inspect the Inspector win... Read more
Unity UI - The package does not include a link to the changelog in Packa...
When viewing the uGUI package in Package Manger, no link to the changelog is included. The changelog does exist, but the link to it ... Read more
Settings Manager - Namespace errors appear when Samples are installed
Upon installing the Settings Manager Samples via Package Manager, a namespace error will appear in the console: Assets\Samples\Sett... Read more
Timeline - The Timeline Sample contains no assets
If you install the Timeline Sample via Package Manager and go to the installed location in Project View, the folder will be empty. ... Read more
GL viewport is wrongly scaled when there's a camera which has a partial ...
How to reproduce: 1. Open attached project "Test.zip" and scene "Main" 2. Enter Play mode 3. In Hierarchy window, select "Camera #2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Missing Render Feature "Full Screen Pass Render Feature" in any “Universal Renderer Data” asset when upgrading from 2022.3
- Inconsistent ParticleSystemVertexStream.PercentageAlongTrail data range in Trail Texture Modes except "Stretch"
- The Graph Debug Window can be right clicked through and the Node Workspace is manipulated instead
- [Linux] Top left corner of the screen is unresponsive when the Editor recompiles
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled