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0
votes
Fixed

[Light Probes] Meshes drawn with Graphics.DrawMesh are not lit by light ...

Graphics - General

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Mar 15, 2016

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Version/s: 5.3.3p3

Meshes drawn with Graphics.DrawMesh are not lit by light probes, even when probeAnchor is specified. They’re always only lit by the ... Read more

10
votes
Fixed

[iOS][GLES2] Changing screen resolution to non-native resolution at runt...

Mobile Graphics

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Mar 14, 2016

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Version/s: 5.3.3p3

Steps to reproduce: 1. Open attached project (ScreenResolutionAnimatedCorrect.zip)2. Switch to iOS3. Set Graphics API to OpenGLES2 i... Read more

0
votes
Fixed

Game view scale is reset after changing game view size

Scene/Game View

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Mar 14, 2016

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Version/s: 5.4.0b10

Steps to reproduce:1. Create a project2. Zoom the game view using the scale manipulation3. Resize game view Expected behavior:After ... Read more

0
votes
Fixed

Building to iOS fails with NullReferenceException on MonoAssemblyStripping

IL2CPP

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Mar 14, 2016

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Version/s: 5.3.2f1

1. Open attached project2. Build to iOS with il2cpp3. NullReferenceException will be thrown Read more

1
votes
Fixed

GenerateID is not allowed to be called during serialization, call it fro...

Version Control

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Mar 14, 2016

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Version/s: 5.4.0b10

An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more

0
votes
Fixed

[ImageEffects] TCG Gamma is backwards

Image Effects

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Mar 14, 2016

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Version/s: 5.3.4f1

TCG Gamma variable is backwards. Repro Steps: 1) Apply TCG to a camera and enable Color Grading2) Make an object of flat colour2) In... Read more

3
votes
Fixed

Substances remain "isProcessing"/"Generating" forever

Substances

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Mar 14, 2016

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Version/s: 5.3.3p3

To reproduce:1. Open attached project2. While some substances are still busy processing (the provided in-scene UI will show you) cli... Read more

0
votes
Fixed

[WSA] EventType.ScrollWheel is not detected

Windows Store Apps

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Mar 14, 2016

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Version/s: 5.3.3p1

Reproducible on 5.2.4f1, 5.3.4f1, 5.4.0b10 versions. Repro steps:1. Open project "SmallerScrollDetecter.zip".2. Play it in the edito... Read more

0
votes
Fixed

[Substance] Crashes calling ProceduralMaterial.IsProceduralPropertyVisible

Substances

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Mar 14, 2016

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Version/s: 5.4.0b10

Steps to reproduce:1) open the '_Substance_crash.zip'2) play scene 'sc00'- crash Read more

1
votes
Fixed

[UNet] Client NetworkAnimator doesn't receive property changes

Networking

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Mar 14, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project and build it 2. Run 4 instances of project. (Let's call them "Client_A", "Client_B", "C... Read more

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