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0
votes
Fixed

Draw calls that batch in opaque pass do not batch in shadow pass when so...

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Jun 08, 2022

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Version/s: 2021.3.4f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps: 1. Open the user’s attached “1239248-SRP_Batching.zip“ project 2. Open the Frame Debugger window (Window > Analy... Read more

0
votes
Fixed

[Roslyn Analyzers] Analysis is not performed when a ruleset file is modi...

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Jun 04, 2022

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Version/s: 2022.2.0a13, 2023.1.0a1

Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scripts/Default.ruleset 3. In Visual Studio expand Microso... Read more

0
votes
Fixed

'NullReferenceException' is thrown on UI.Image.GenerateTiledSprite when...

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Jun 08, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:  1. Open the attached 'Test_01' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Observe the Console Ex... Read more

0
votes
Fixed

Crash when Undoing GameObject copy after Transform.SetParent(null) call ...

Customer QA Onboarding

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Apr 22, 2022

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Version/s: 2021.2, 2021.3, 2021.3.0f1

Reproduction steps: Create empty project 1. Import and open the project scene (TestUndoBugCrash.zip) 2. Select the Cube prefab insta... Read more

0
votes
Won't Fix

[HDRP][VFX][MacOS] Lit Quad VFX with "Cast Shadows" enabled causes volum...

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Jun 07, 2022

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Version/s: 2022.2.0a13

Steps to reproduce: 1. Open attached project on a Mac 2. Open SampleScene 3. Adjust Volume Global -> Fog -> Volumetric Fog Distance ... Read more

2
votes
Won't Fix

[OSX Metal] Particle System with mesh and URP Particle/Lit shader error

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Jun 07, 2022

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Version/s: 2022.2.0a13

OSX Metal only. Windows DX11 is fine. Steps: 1. Open attached project (20220506_urop.zip) 2. Open SampleScene 3. Select the par... Read more

0
votes
Won't Fix

Standalone Profiler default memory is not enough warning logged when per...

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Jun 08, 2022

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Version/s: 2020.3.34f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16

How to reproduce: 1. Open up an empty 3D template project 2. Open up the Standalone Profiler from Window > Analysis > Profiler (Stan... Read more

0
votes
By Design

Roslyn Source Generator generates a class multiple times

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Jun 04, 2022

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Version/s: 2022.2.0a13

Reproduction steps: 1. Open the attached 'Roslyn Code Gen Test' project 2. Add the 'TestCodeGen.dll' to the project 3. Observe the '... Read more

0
votes
Won't Fix

[AppleSilicon] Issue with synchronization / barrier (?) with Apple silic...

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Jun 07, 2022

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Version/s: 2022.2.0a13

Launch HDRP Playmode Test on Yamato and on Metal. [https://github.com/Unity-Technologies/Graphics/tree/master/TestProjects/HDRP_T... Read more

0
votes
Fixed

Time of OnDestroy() call differs between Editor and Player

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2023.1.0a1

How to reproduce: 1. Open the attached "RuntimeInitializeLoadType" project 2. Enter Play mode 3. Exit Play mode 4. Build and Run the... Read more

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