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[CopyTexture][AsyncLoadInEditor] CopyTexture doesn't copy in Editor when...
Original issue: _*[Texture3D Atlas Import Pipeline] 3D Textures are corrupted when 'Load texture data on demand' is enabled*_ Rep... Read more
Color artifacts in imported textures when Alpha Source is set to Input T...
Reproduction steps: 1. Open the attached 'texture test 2021' project 2. Open the 'SampleScene' 3. Observe the 'Quad' GameObject ... Read more
Cubemap Hash value changes only when modifying the first face
How to reproduce: 1. Open the user attached "CubeHash.zip" project 2. Open the "SampleScene" Scene 3. Open the "Panorama.png" file i... Read more
[TextureCompression][Mobile] PVRTC compression fails when texture size i...
How to reproduce: 1. Open the attached project ("1363331_2021.2.0b11.zip") 2. Right-click and Reimport "Skybox_Diff" Expected r... Read more
Addressables create memory leak when using UnloadSceneAsync
Reproduction steps: 1. Open the user's attached project 2. Open Window -> Asset Management -> Addressables -> Groups 3. Build Add... Read more
"Thread group size must be above zero" error is thrown when setting the ...
How to reproduce: 1. Open the attached project "VFXParticleCount.zip" 2. Open the "SampleScene" Scene 3. Open the "New VFX" Visua... Read more
Object Picker only shows the parent Asset and not the child assets when ...
How to reproduce: # Open the attached project “1221974.zip” # Make sure that the Object Selector is set to “Advanced” in Prefere... Read more
[XRSDK] OpenXR and Oculus menu overlay pauses rendering of background ap...
Reproduction steps: 1. Open the attached user's project "OpenXR_Repro.zip" 2. Go to Project Settings > XR Plugin Management > Plug-I... Read more
[ProBuilder] SelectionPicker function does not select faces when Univers...
How to reproduce: 1. Open the user's attached "ProBuilderCreationTest.zip" 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4.... Read more
[Android] Event.KeyboardEvent is returning the numeric modifier when usi...
Reproduction steps: 1. Open the attached "UITKTextFieldMobileUsingExternalKeyboard.zip" project 2. Build and Run for Android 3. Conn... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset