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Trail Renderer visual doesn't match the positions of vertices when they ...
Reproduction steps:1. Open the attached “TrailOffsetTest.zip” project2. Open the “SampleScene” scene3. Enter the Play mode4. In the ... Read more
Prefab overrides don't recover missing managed references
Reproduction steps: Open the attached “Repro“ project Open the “Assets/SceneB.unity“ Scene Replace all “StringContainer“ occurrences... Read more
Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/MainMenu.unity“ Scene3. Clear the Console4. Enter ... Read more
[URP] Invalid update of shader stripping settings
https://unity.slack.com/archives/C06GBDM747R/p1715944727978929 Read more
The Sprite Renderers are looking for Secondary Textures from the wrong p...
How to reproduce:1. Open the “ReproAtlas“ project2. Open the “SampleScene“3. Click on “Create > 2D > Sprite Atlas“4. Set Max T... Read more
An emoji is not shown in the UI Builder Viewport and the Game view when ...
How to reproduce:1. Open the “ReportBug“ project2. Open the “969-UIToolkit-Blending“ scene3. Open the “Window > UI Toolkit > U... Read more
Shadows do not appear on the Material with a custom shader which uses sc...
How to reproduce:1. Open the “hdrp_gamecore_bug_shader“ project2. Open the “OutdoorsScene“3. Observe the “Plane“ and “custom hdrp“ G... Read more
[Vulkan] [Android] Visual corruption is visible on some Android devices ...
How to reproduce:1. Open the “IN_76347” project2. In the Build Settings make sure Android platform is selected3. In the “Run Device”... Read more
Ligtmaps disappear when entering the Play Mode
How to reproduce:1. Open the “IN_75657” project2. Open the “TestScene”3. Press Window → Rendering → Lighting → Generate Light and wa... Read more
URP Decal instanced rendering breaks and spams warnings when it is enabl...
How to reproduce:1. Open the user-attached project “UrpDecalInstancingBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject