Search Issue Tracker

0
votes
Fixed

Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting ad...

Assets Management

-

Apr 28, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Open scene "main" and run it3. While game is running, go to the assets folder using f... Read more

1
votes
Fixed

"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" assert appears w...

-

Apr 28, 2016

-

Version/s: 5.4.0b17

Steps:1. Open attached project==>"importer.GetNPOTScale() == TextureImporter::kNPOTKeep" error in console if there is no such err... Read more

0
votes
Fixed

Crash if more than 65535 game objects on exiting playmode/build

Asset Loading

-

Apr 28, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project2. Select "GameObject" in the hierarchy and make its "Count" field more than 65535 in ins... Read more

1
votes
Fixed

[WSA] WACK fails on Windows Runtime metadata validation

Windows Store Apps

-

Apr 28, 2016

-

Version/s: 5.4.0b16

WACK fails when in Player Settings "Product Name" has a space in it's title. Reproducible on Universal 10 IL2CPP platform.With .NET ... Read more

2
votes
Fixed

Seting Reflection Probe to Realtime Crashes AMD graphics driver

Progressive Lightmapper

-

Apr 27, 2016

-

Version/s: 5.3.4p4

Note! Crashes only on AMD gpu Reproduction steps:1. Download the project from the cloud2. Open scene "Midway01"3. In the Hierarchy s... Read more

0
votes
Fixed

[OSX][IntelHD3000] Editor hangs when moving lots of lights in the scene ...

OpenGL

-

Apr 27, 2016

-

Version/s: 5.4.0b14

How to reproduce:1. Open the attached "792410Freeze.zip" project2. Open Freeze scene3. Turn on lighting4. Move the scene view with m... Read more

1
votes
Fixed

[Android]Unknown event structure (0) is spammed in Amazon Kindle Fire's ...

Android

-

Apr 27, 2016

-

Version/s: 5.3.4p4

To reproduce:1) Create new project2) Set platform to Android and enable Development Build3) Build on Amazon Kindle Fire4) Check logc... Read more

1
votes
Fixed

Mac Native resolution is not set correctly. Resolution Values are lower ...

MacOS

-

Apr 27, 2016

-

Version/s: 5.4.0b16

Reproduction steps:1. Open project "Test Native Screen"2. Go to "PlayerSettings"3. Choose "Resolution and Presentation"4. Set "Defau... Read more

2
votes
Fixed

Handles.MakeBezierPoints() omits the second last point

Scene/Game View

-

Apr 27, 2016

-

Version/s: 5.3.4f1

Reproduction steps:1. Open the attached project "BezierBug.zip"2. Open the "BezierBug" scene3. Notice the gap between cubes in the S... Read more

0
votes
Fixed

Second "Build" fails when animation window is opened

Deployment Management

-

Apr 27, 2016

-

Version/s: 5.4.0b15

To reproduce:1. Open attached project2. Open "game" scene3. Open Animation window4. Build for iOS5. Select "_GameController" game ob... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.