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Fixed in 5.3.6



Found in


Issue ID




Unity crashes at EditorSceneManager::OpenSceneLoaded when reimporting additive loaded scene while in play mode

Assets Management


Steps to reproduce:

1. Open attached project
2. Open scene "main" and run it
3. While game is running, go to the assets folder using file explorer
4. Open scene "added" using text editor
5. Manually change the scene (for example, set m_FogDensity from 0.1 to 0.2)
6. Get back to Unity. When asked to reimport click yes
Unity crashes at EditorSceneManager::OpenSceneLoaded

Reproduced with: 5.3.4p5, 5.4.0b17

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