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0
votes
Not Reproducible

Nested prefabs validation. "Apply All" / "Revert All" still function whe...

Asset - Database

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Jun 20, 2018

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Version/s: 2018.2.0x

Overide buttons "Revert all" and "Apply All" are avalible and clickable when nothing has changed or can be reverted. From a validati... Read more

0
votes
Won't Fix

Hierarchy does not display Scene objects when used with Hierarchy Plugin...

Scene Management

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Jun 20, 2018

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Version/s: 2018.2.0x

How to reproduce:1. Download and open attached project "20.06.2018 - Nested Prefab Test"2. Observe Hierarchy window Expected result:... Read more

5
votes
Fixed

[Android] Default Icon is not used if Adaptive icons are not set

Android

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Jun 20, 2018

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Version/s: 2018.2.0a7, 2018.2.0b6

Steps to reproduce:1. Start a new project2. Switch to Android and go to Player Settings3. Set the Default Icon to any other custom i... Read more

0
votes
By Design

Nested prefab overides do not update changes in prefab name

Asset - Database

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Jun 20, 2018

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Version/s: 2018.2.0x

If you change the name of the prefab in the hierarcy the overide settings do not update the prefab name. Steps to reproduce- Open pr... Read more

3
votes
By Design

[MacOS/Linux] Updating EditorApplication.isPlaying focuses Editor

MacOS

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Jun 20, 2018

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Version/s: 2018.2.0b8

Reproduction steps:1. Install the Rider code editor.2. Create a new Unity project.3. Go to "Unity > Preferences > External Too... Read more

0
votes
Fixed

[Android] Using Gles2 Graphics API and PostProcessingV2 Layer script giv...

Mobile

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Jun 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0a2

Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "SampleScene"3) Select Main Camera gameObject in the... Read more

0
votes
Fixed

Crash on "PackTextureAtlas" when creating an atlas of zero pixels Textur...

Graphics - General

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Jun 20, 2018

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Version/s: 2018.1.0f2

Steps to reproduce:1. Open user attached project2. Play the scene- Unity crashes at this point Expected result: unity should not cra... Read more

0
votes
Fixed

Components set to Play on Awake will start playing if their prefab is op...

Scene Management

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Jun 20, 2018

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Version/s: 2018.3.0a2

If you are in Play Mode and then open a Prefab that contains any component that can "Play on Awake" and has the option enabled, the ... Read more

0
votes
Fixed

Component Editor keeps getting callbacks (OnEnable/OnDisable) after havi...

Scripting

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Jun 20, 2018

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Version/s: 2018.3.0a2

To reproduce: 1. Open the attached project2. Open SampleScene3. Select the Video Player Game Object in the hierarchy4. Change any op... Read more

0
votes
By Design

Additional unity window is opened on playing the scene when virtual real...

XR SDK

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Jun 20, 2018

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Version/s: 2018.2.0b9

Additional unity window is opened on playing the scene when virtual reality is enabled for UWP Steps to Repro:1. Create a new projec... Read more

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