Search Issue Tracker

0
votes
Fixed

[Standalone] If resolution dialog is disabled, Standalone player is star...

Deployment Management

-

Apr 30, 2016

-

Version/s: 5.3.4p5

To reproduce:1) Set your multi-display setup so that Display 1 is not your Main Display2) Create new project3) Set it to Standalone ... Read more

0
votes
Fixed

Resolution switch fails and application crashes if monitor orientation i...

Window management

-

Apr 30, 2016

-

Version/s: 5.3.4f1

Preparing for repro: 1. Open "Screen resolution" setting on your machine2. Set the orientation of the FIRST monitor to portrait3. Se... Read more

0
votes
Fixed

[Material] Header attribute causes first property after it to have same ...

Shaders

-

Apr 30, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project2. In project tab, select "NewSurfaceShader broken" material3. Notice toggle property na... Read more

1
votes
Fixed

[InputField] Some types of input field have their Character length lower...

UI

-

Apr 30, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project2. Open scene "main"3. Run it4. Click left "Set InputField.text = 120"5. Notice that val... Read more

0
votes
Fixed

[StretchedBillboard] Sometimes pivot position doesn't affect particles

Shuriken

-

Apr 30, 2016

-

Version/s: 5.4.0b16

Steps to reproduce: 1. Open attached project "793101.zip"2. Open scene3. Select Particle System to start simulation4. Enable wirefra... Read more

0
votes
Fixed

Editor doesn't clamp time scale at 0

Scripting

-

Apr 30, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Open "Edit > Project Settings > Time"3. Set Time Scale to -10- Time Scale is su... Read more

0
votes
Fixed

Scene extension check in build settings is case sensitive and as a resul...

Deployment Management

-

Apr 29, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Open Build Settings3. Drag scene "test" to "Scenes in Build" list-Scene isn't addedEx... Read more

12
votes
Fixed

[Build][DontDestroyOnLoad] Object is destroyed if scene is changed while...

Scene Management

-

Apr 29, 2016

-

Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Build and run project3. Notice that when game reaches its final stage there's no "Inf... Read more

0
votes
Fixed

Appending iOS project with IL2CPP backend rebuilds it instead

iOS

-

Apr 29, 2016

-

Version/s: 5.2.3f1

1. Create new project2. Build to iOS with IL2CPP3. Append same project4. Editor will start building again instead of appending No re... Read more

0
votes
Fixed

[Physics] Profiler reports incorrect numbers for active and sleeping Rig...

Physics

-

Apr 29, 2016

-

Version/s: 5.3.4p4

How to reproduce: 1. Open attached project2. Open scene ActiveRigidbodies.unity3. Play the scene4. Open the Profiler window- In the ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.