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0
votes
Fixed

[Time] Setting Fixed Time Step to a large value and then back to default...

Visual Effects

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Feb 07, 2020

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Version/s: 2020.1.0a23

Repro steps:1. Create a new VFX and add it to the scene2. Open Project Settings - VFX3. Change the Fixed Time Step value to somethin... Read more

0
votes
Not Reproducible

UI Element windows contain a small area where the cursor indicates a res...

UI Toolkit

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Feb 07, 2020

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Version/s: 2020.1.0a23

Repro steps:1. Mouse over exactly between two windows within Unity.2. Observe the mouse cursor changes from drag to pointer. Expecte... Read more

5
votes
Fixed

[Animation] IndexOutOfRangeException error is thrown on renaming paramet...

Animation

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Feb 07, 2020

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Version/s: 2020.1.0a22, 2020.1.0a23

-Existing Parameter name changes to the default name while creating a new parameter.-The parameter name is also changed to default n... Read more

0
votes
Active

[FBX Exporter] While exporting to FBX, .fbx text in export name field is...

Package: FBX Exporter

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Feb 07, 2020

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Version/s: preview.2 - 3.0.1

While gameObjects are being exported to FBX, .fbx text inside export name field is misaligned. Refer the attached screenshot Steps t... Read more

0
votes
Fixed

Package Manager keeps refreshing packages for a very long time when it i...

Packman

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Feb 07, 2020

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

How to reproduce:1. Create and open a new project2. Open Package Manager3. Observe the loading time until you can access the top bar... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException error is thrown on adding Cinemachi...

Package: Cinemachine

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Feb 07, 2020

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Version/s: 2.5.0, 2.4.0

NullReferenceException error is displayed in the console on adding CinemachineFreeLook component to a Gameobject.Refer to the attach... Read more

0
votes
Fixed

Surface shader Emission usage does not get detected when set with a spec...

Shaders

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Feb 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

Setting surface shader emission to a specific expression of "WorldNormalVector(Input, float3(0, 0, 1)).y" causes emission to not be ... Read more

7
votes
Fixed

Editor crashes when Particle System is emitting shadow casting lights

Visual Effects - Legacy

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Feb 07, 2020

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Version/s: 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached project named "Case_1217809"2. Open the sample scene3. Enter Play mode or select a Particle Sy... Read more

0
votes
Duplicate

[Shader Graph] Keywords window from Shader Graph Importer doesn't close ...

Window management

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Feb 07, 2020

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Version/s: 2020.1.0a22

When PBR Graph Shader is created and the Keywords window is opened from Shader Graph Importer, it remains open even if other actions... Read more

2
votes
Fixed

[2019.3] Package Manager does not list packages from scoped registries

Packman

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Feb 07, 2020

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Version/s: 2019.2.20f1, 2019.3.0b9

How to reproduce:1. Open the attached project2. Open the Package Manager3. Filter out "nuget"4. Check the available packages Actual ... Read more

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