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[HDRP] Spotlight results differ in each eye when using single pass doubl...
How To Reproduce: 1) Create a new project using the HDRP Template. 2) Change the build target to UWP. 3) Enable virtual reality and ... Read more
[Deferred Rendering] Material will not use Reflection Probes when Render...
How to reproduce: 1. Open attached project "Case_1136368_reproProject.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Selec... Read more
[Linux][Vulkan] HDRP template build for Linux x86_64 Debug with Vulkan p...
To reproduce: Either just run the player (zipped in .tar.gz) or build and run it (zipped in .zip) The following error appears: Ass... Read more
[UI] When using detect input to bind an Action, the mouse scroll is pick...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/383 Note: this happens when the Input Action's Type is set to... Read more
[iOS] [LWRP] Objects have rendering artefacts on top at different scales...
How to reproduce: 1. Download and open "ScaleRenderBug.zip" 2. Make sure that LightWeightRenderPipelineAsset is added in ProjectSett... Read more
Sprite Atlases are packed by entering Play Mode when Sprite Packer Mode ...
1. Open the attached 'sprite.zip' project 2. Go to Project tab -> 'sprites' folder and duplicate some sprites (select sprite and pre... Read more
[Scripting] InputActionAssetReference fields are untyped
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/384 Repro: 1. Download package and project at: https://github... Read more
Async Method is still running in Edit mode when Play mode has been exited
Steps to reproduce: 1. Open the original project 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. Enter Play mode ... Read more
Misleading error message about serialization when you open a project wit...
To reproduce: 1. Open attached project 2. See the error in the console: Failed to load 'path/SceneWithErrorOnYaml.unity' because it ... Read more
[GPU PLM] Wide angle spotlights cause wrong indirect bounce color
Steps to reproduce: 1. Download the attached project 2. Make sure that Spotlight - Red, Spotlight - Blue, and Spotlight - Green are... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection