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[TAA][Shader] Shader warnings are being thrown after building High Defin...
How to reproduce:1. Create a new High Definition 3D Project2. Build the Project (File -> Build Settings -> Build)3. Observe th... Read more
Crash on D3D12GetInterface when enabling a GameObject using a Sample Ski...
How to reproduce:1. Open the “IN-73903_repro“ project2. Open the “Main“ scene3. Enable the “Particlepeople01“ GameObject Expected re... Read more
Noise Sine Wave Node is flickering when connected to Time Parameter of a...
How to reproduce:1. Create a new High Definition 3D Project2. Create a new Shader Graph (Right-click in the Project window -> Cre... Read more
Hovering on Scene View when Lighting Type is changed to Area or Point ma...
How to reproduce:1. Open the Attached "LightingBug.zip" Project2. Open the "Outdoors" Scene (Assets -> "Outdoors")3. Click on the... Read more
[HDRP wizard] - Wrong icon used
{}Issue{}: An old icon is in used in the wizard. (potentially more as I don't know how to get into the different available states) !... Read more
Speedtree8.shadergraph inside HDRP doesn't import properly and prevents ...
Steps to reproduce:1. Open the “IN-68197_REPRO.zip” Project2. In Project Settings > Graphics, assign the HDRP asset3. Observe the... Read more
[Android] The Player Screen Flashes due to 'RenderTexture.Create Failed'...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Wait up to 30 second... Read more
Rendering breaks when when changing maximum shadows on screen to a reall...
Similar issue is also present if you repeat the steps but in screen space shadows>maximum property.{}{} Steps to reproduce: 1. Op... Read more
[Linux] System shortcuts stop working when a context menu is opened
Reproduction steps:1. Create a new 3D project2. Open any context menu3. Press Alt + Tab key combination Expected result: The Editor ... Read more
[URP] Changing Camera Render Type from Overlay to Base leaves Game View ...
Steps to reproduce: 1. Open a URP-enabled project 2. Ensure that the Game View is enabled and visible 3. Select a Camera 4. Set the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved