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0
votes
Fixed

[command buffers] Crash related to shader code not handling null values ...

IMGUI

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May 18, 2016

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Version/s: 5.4.0b17

- Import the attached project- Make sure editor_tool_sceen.unity is the opened scene- On the Main Camera make sure the SSSAO compone... Read more

1
votes
Fixed

Letterbox fills with artifacts from Steam Overlay in Fullscreen mode

UI

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May 18, 2016

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Version/s: 5.3.4p6

Letterbox fills with artifacts from Steam Overlay when the game aspect ratio is different that in the current settings of the displa... Read more

10
votes
Fixed

[RealtimeGI][LOD] LOD Objects does not receive realtime ambient GI

Progressive Lightmapper

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May 18, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. open attached project2. open one of the following scenes and make sure lightmaps are baked:Realtime & Bake... Read more

0
votes
Fixed

Crash on opening project

Asset Loading

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May 18, 2016

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Version/s: 5.3.4f1

Open the attached project in Unity 5.3.4 or Unity 5.4. It crashes after importing all assets. Opening the same project in Unity 5.2 ... Read more

0
votes
Fixed

Baked ambient GI ground and equator colors don't update until you change...

Global Illumination

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open project2. Change layout to your favourite (just mine suggestion)3. Open "Test Scene" scene4. Go to Lighti... Read more

0
votes
Fixed

ExitTime=1 Transitions break when start time is negative

Animation

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May 17, 2016

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Version/s:

statemachine.cpp EvaluateTransition In the case where ExitTime=1 and the previous time is less than 0, the math here breaks, and cau... Read more

0
votes
Fixed

Main editor window can't be resized under an unusual height

Window management

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May 17, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Create a new project under Unity 5.3.4f12. Move out all floating panes from main window3. Resize main window t... Read more

0
votes
Fixed

Deleting game object in Scene view baked mode after baking lightmaps cra...

Global Illumination

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May 17, 2016

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Version/s: 5.3.4p6

- Open the attached project- Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static fo... Read more

0
votes
Fixed

[OSX] Unity leaks memory when a controller is connected

OSX

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May 17, 2016

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Version/s: 5.3.4p4

Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player. Steps... Read more

0
votes
Fixed

Unity crashes when instantiating a scriptable object with transform par...

Scripting

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May 17, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1) open attached project 'Object.zip'2) open and play scene 'Main" - crashes when:Instantiate(ScriptableObject, t... Read more

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