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0
votes
Won't Fix

Camera.clearFlags doesn't update on Camera Preview

Camera

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Mar 30, 2019

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Version/s: 2018.3.0a4, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

Steps to repro: 1. Create a new project and open it 2. Select the Main Camera in Hierarchy and set "Clear Flags" to "Depth Only" Ex... Read more

0
votes
Fixed

Canvas objects are selectable when they are hidden

Scene/Game View

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Mar 30, 2019

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Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

How to reproduce: 1. Open attached project "case_1141999_reprovideo.mp4.zip" 2. Open "scene2" Scene 3. Select "Canvas" GameObject 4.... Read more

2
votes
Fixed

AssemblyUpdater throws Mono.Cecil.AssemblyResolutionException: Failed to...

Scripting

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Mar 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a7, 2018.3.8f1, 2019.1.0a1

Steps to reproduce: 1. Open Project "AssemblyLoadParserError.Unity" 2. Re-import "DllWithAttribute" Asset in the Project Window E... Read more

0
votes
Fixed

Error when canceling Signal creation dialog

Timeline

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Mar 29, 2019

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Version/s: 2019.1.0b9

----ONLY ON OSX------- Error when canceling Signal creation dialog repro: - Add Signal Emitter to a Timeline track - open the Emit... Read more

0
votes
Won't Fix

Reference lost when Camera.main is called in the Prefab Mode

Scene Management

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Mar 29, 2019

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Version/s: 2018.3.6f1, 2019.1.0a1, 2019.1.0b7, 2019.2.0a1

Steps to reproduce: 1. Open Project "CameraNullRef" 2. Enter the Prefab Mode for "prefab1" 3. prefab1 contains Main Camera, but ... Read more

0
votes
Duplicate

[Linux][Vulkan] Crash when docking Shader Graph window on a LWRP templat...

Package: Shader Graph

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Mar 29, 2019

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Version/s: 5.2.3

How to reproduce: 1. Open the originally attached project ('LWRPTest.zip') 2. Double click Paint1G_WAnim_Shader to open the shader g... Read more

0
votes
Fixed

[Blocks] Attempting to cast from a Texture2D to Texture3D when switching...

Package: Visual Effect Graph

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Mar 29, 2019

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Version/s: 5.11

Repro steps: 1. Add a Set Position from Map block 2. Change the Sample mode to Sample3DLOD 3. Observe console error Expected outcom... Read more

0
votes
Fixed

Mesh.GetTriangles(list, index) doesn't put all submesh triangles in the ...

Graphics - General

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Mar 29, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.8f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "case_1141916-GetTrianglesBug" project 2. Select "CablePart_Hi" in the Project window and not... Read more

0
votes
Fixed

[Android] VideoPlayer hangs or starts from the beginning at double speed...

Mobile

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Mar 29, 2019

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Version/s: 2018.3.7f1

Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Tap "seek" until the video with skip on drop set... Read more

1
votes
Fixed

[UI Elements] Play mode Color tint is not removed when Play mode cannot ...

Themes

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Mar 29, 2019

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Version/s: 2018.3.0a7, 2018.3.11f1

To reproduce: 1. Open any project 2. Change editor's Play mode tint color to something clearly visible (File > Preferences > Colors ... Read more

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