Search Issue Tracker
Fixed in 2018.4.1f1
Fixed in 2018.4.X
Votes
2
Found in
2017.4.0f1
2018.3.0a7
2018.3.8f1
2019.1.0a1
Issue ID
1141972
Regression
Yes
AssemblyUpdater throws Mono.Cecil.AssemblyResolutionException: Failed to resolve assembly: 'UnityEngine.CoreModule
Steps to reproduce:
1. Open Project "AssemblyLoadParserError.Unity"
2. Re-import "DllWithAttribute" Asset in the Project Window
Expected result: .dll file can be re-imported with no errors
Actual result: reimporting .dll file with attribute [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] throws Assembly error
Reproducible with: 2017.4.25f1, 2018.3.12f1, 2019.1.0b9
Not reproducible with: 2019.2.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment