Search Issue Tracker

1
votes
Fixed

[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...

WebGL

-

Aug 15, 2020

-

Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open the user's attached project 2. Make a WebGL Development Build with Autoconnect Profiler enabled and run ... Read more

0
votes
Won't Fix

[iOS] PBXProject.AddFileToBuild method fails build when appending build ...

iOS

-

Aug 18, 2020

-

Version/s: 2019.4, 2019.4.7f1, 2020.1.0a23, 2020.2

How to reproduce: 1. Open the attached 'PictureCrossAppendBuildIssues.zip' project 2. Switch platform to iOS 3. Build the Xcode proj... Read more

0
votes
Fixed

Implementations of HDRP CustomPass with serialized lists or custom types...

Package: Scriptable Render Pipeline HD

-

Aug 24, 2020

-

Version/s: 10.1.0-preview.10

How to reproduce: 1) Open the attached project named "CustomPassVolume" 2) Open the InspectorIssue scene 3) Select the MainCamera in... Read more

0
votes
Fixed

[HDRP] Warning on clean project open: Shader warning in 'DofGather': use...

Package: Scriptable Render Pipeline HD

-

Aug 25, 2020

-

Version/s: HDRP/staging 2020-08-25

There is a warning on opening an empty project. Reproduction: 1) Delete Library (any HDRP project) 2) Open any scene 3) After comp... Read more

0
votes
Duplicate

Green lightmap tint appears after creating a new URP template scene

Progressive Lightmapper

-

Aug 25, 2020

-

Version/s: 2020.1.4f1, 2020.2.0a21

To reproduce: 1. Create a new URP template; 2. Wait until lightmaps are baked. Expected result: the scene does not have a green ti... Read more

0
votes
Not Reproducible

[GPU PLM] Radeon Pro denoiser runs out of memory and crashes the editor ...

Progressive Lightmapper

-

Aug 25, 2020

-

Version/s: 2019.3.0f1, 2019.4.9f1

Steps to reproduce: 1. Open any existing project 2. Navigate to the lighting window 3. Make sure that lightmapper is set to Progres... Read more

1
votes
By Design

[2D] Sprite created with SpriteDataAccessExtensions is not dynamically b...

2D

-

Aug 20, 2020

-

Version/s: 2018.4, 2020.2, 2020.2.0a19

How to reproduce: 1. Open the project from the attached file "1271968.zip" 2. Open SampleScene 3. Go to Window > Analysis > Frame De... Read more

0
votes
Fix In Review

Selecting an item in a ListView while holding 'Shift' selects a range of...

UI Toolkit

-

Aug 25, 2020

-

Version/s: 2019.4, 2019.4.8f1, 2020.2

How to reproduce: 1. Open the attached "case-1272856.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any item (for e... Read more

0
votes
Not Reproducible

[CPU PLM] Radeon Pro denoiser does not work and produces asserts

Progressive Lightmapper

-

Aug 25, 2020

-

Version/s: 2019.4, 2019.4.9f1

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

0
votes
Duplicate

[CPU PLM] Radeon Pro denoiser does not work

Progressive Lightmapper

-

Aug 25, 2020

-

Version/s: 2019.4

Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.