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[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...
Reproduction steps: 1. Open the user's attached project 2. Make a WebGL Development Build with Autoconnect Profiler enabled and run ... Read more
[iOS] PBXProject.AddFileToBuild method fails build when appending build ...
How to reproduce: 1. Open the attached 'PictureCrossAppendBuildIssues.zip' project 2. Switch platform to iOS 3. Build the Xcode proj... Read more
Implementations of HDRP CustomPass with serialized lists or custom types...
How to reproduce: 1) Open the attached project named "CustomPassVolume" 2) Open the InspectorIssue scene 3) Select the MainCamera in... Read more
[HDRP] Warning on clean project open: Shader warning in 'DofGather': use...
There is a warning on opening an empty project. Reproduction: 1) Delete Library (any HDRP project) 2) Open any scene 3) After comp... Read more
Green lightmap tint appears after creating a new URP template scene
To reproduce: 1. Create a new URP template; 2. Wait until lightmaps are baked. Expected result: the scene does not have a green ti... Read more
[GPU PLM] Radeon Pro denoiser runs out of memory and crashes the editor ...
Steps to reproduce: 1. Open any existing project 2. Navigate to the lighting window 3. Make sure that lightmapper is set to Progres... Read more
[2D] Sprite created with SpriteDataAccessExtensions is not dynamically b...
How to reproduce: 1. Open the project from the attached file "1271968.zip" 2. Open SampleScene 3. Go to Window > Analysis > Frame De... Read more
Selecting an item in a ListView while holding 'Shift' selects a range of...
How to reproduce: 1. Open the attached "case-1272856.zip" project 2. Go to Window -> ListViewExampleWindow 3. Select any item (for e... Read more
[CPU PLM] Radeon Pro denoiser does not work and produces asserts
Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more
[CPU PLM] Radeon Pro denoiser does not work
Steps to reproduce: 1. Open any existing project 2. Make sure that lightmapper is set to Progressive CPU 3. Enable advanced filteri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConvertBufferToEXRBuffer when Lighting Generation is cancelled
- [URP] TrailEffect in URP package samples does not draw Trail Effect
- "NullReferenceException" error is thrown when calling UIDocument.runtimePanel in OnEnable with ExecuteInEditMode
- Graphics.Blit() performs the operation only to the last display when a multi-display environment is used
- [Windows] Multiple Separation Lines are present in the Light Create Menu