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Asset order in Asset Bundles is not consistent
Reproduction steps:1. Open the attached project2. In the Tools menu select Mighty -> Asset Bundles -> Build Windows (or any ot... Read more
[NetworkManager] StopHost throws error if offline scene is null
Steps to reproduce: 1. Open attached project "787273.zip"2. Open scene "repro"3. Run it4. Notice error in console: ClientChangeScene... Read more
Game view scale is reset after changing game view size
Steps to reproduce:1. Create a project2. Zoom the game view using the scale manipulation3. Resize game view Expected behavior:After ... Read more
Material instance gets overridden when read
How to reproduce: 1. Open attached project2. Open the scene Scenes/Main.unity3. Play the scene- Note the cube appears red, even thou... Read more
[Animation] Animator resets object to a state which was set on initializ...
Steps to reproduce:1. Open the attached project2. Open 'Test' scene3. Enter Play mode--- Scale of 'GameObject' is (0,0,0)4. Enable t... Read more
[UNET] NetworkServer.SendToAll does not send message using NetworkServer...
Steps to reproduce: 1. Download and import attached user project.2. Open scene: NetMessageTest3. Press play.4. Press Setup Server.5.... Read more
Unity freezes when importing DAE file if it contains more than 2 texture...
Steps to reproduce: 1. Download attached "new_scene_0.dae"2. Import it to UnityUnity freezes Reproduced with: 5.1.4f1, 5.2.4f1, 5.3.... Read more
[iOS][Metal] GfxDriver memory is never cleared in Unity Profiler
1. Open attached project2. Build to iOS metal device3. Profile with Unity Profiler4. GfxDriver memory will increase while device mem... Read more
[Physics2D][ContactPoint2D] collider and otherCollider return values are...
Repro steps:1) Open the project I attached and test.scene in it2) Notice 2 circles and 2 spheres3) Play the scene and move the left ... Read more
[Collaborate] Transform positions are added up instead of throwing a mer...
Steps to reproduce: With Collaborate enabled,- User 1 creates a cube in the center (0,0,0) of a scene, saves the scene then syncs it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping