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[InitializeOnLoadMethod]Crashed in GetUVArrayHelper<Vector2f> when tryin...
Steps to reproduce: 1) Download attached project " TestProject.zip" and open in Unity.2) Open scene "scene".3) Click 'Crash Unity' b... Read more
[Win] First time calling SystemInfo.deviceModel when game is maximized o...
How to reproduce:1. Open the attached "ExceptionTest808191.zip" project2. Open "0_Main_Menu" scene3. In Game view select "Maximize o... Read more
Undoing hierarchy leads to m_TransformData.hierarchy == NULL assert foll...
Steps to reproduce: 1. Create new project2. Add empty GO3. Add Child GO to previously created GO4. Add child to GO created in step 3... Read more
Baking lightmaps on a scene with Sprite Renderer and a Light probe cause...
Reproduction steps:1. Open attached project( LightmapCrash )2. Open scene " Medical "3. Go Window > Lighting4. Build Lightmaps Sc... Read more
Animation Window Stalls due to Garbage Collection when animation has a l...
Steps to reproduce: 1. Open the attached project.2. Open the 'Profiler' window.3. In the 'Profiler' window press 'Profile Editor' an... Read more
Editor crashes when replacing prefab with ALT button pressed
How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more
Projects without audio stop the external audio sources on Android
Reproduction steps:1) Build user's attached project2) Import any audio to device (or use app like Spotify, Soundcloud etc.)3) Turn o... Read more
[OSX] Animations play at a reduced frame rate compared to a previous ver...
How to reproduce: 1. Open attached project (ownCloud)2. Switch Build Target to iOS3. Open scene Globals.unity4. Play the scene- Note... Read more
[tvOS] Player settings allow to select unsupported player configuration
On tvOS it's possible to select Mono scripting backend when using Device SDK. Also, the Architecture dropdown shows incorrect archit... Read more
[Frame debugger] deferred lighting mode doesn't show RenderTarget previe...
Steps to reproduce: 1) Download attached project " FrameDebugger.zip" and open in Unity.2) Open scene 'scene'.3) Make sure Main Came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized