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0
votes
Fixed

[InitializeOnLoadMethod]Crashed in GetUVArrayHelper<Vector2f> when tryin...

Serialization

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Jun 23, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project " TestProject.zip" and open in Unity.2) Open scene "scene".3) Click 'Crash Unity' b... Read more

0
votes
Fixed

[Win] First time calling SystemInfo.deviceModel when game is maximized o...

Input

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached "ExceptionTest808191.zip" project2. Open "0_Main_Menu" scene3. In Game view select "Maximize o... Read more

1
votes
Fixed

Undoing hierarchy leads to m_TransformData.hierarchy == NULL assert foll...

Project Browser/Hierarchy

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Jun 22, 2016

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Version/s: 5.4.0b21

Steps to reproduce: 1. Create new project2. Add empty GO3. Add Child GO to previously created GO4. Add child to GO created in step 3... Read more

0
votes
Fixed

Baking lightmaps on a scene with Sprite Renderer and a Light probe cause...

Global Illumination

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Jun 22, 2016

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Version/s: 5.4.0b22

Reproduction steps:1. Open attached project( LightmapCrash )2. Open scene " Medical "3. Go Window &gt; Lighting4. Build Lightmaps Sc... Read more

2
votes
Fixed

Animation Window Stalls due to Garbage Collection when animation has a l...

Animation

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project.2. Open the 'Profiler' window.3. In the 'Profiler' window press 'Profile Editor' an... Read more

0
votes
Fixed

Editor crashes when replacing prefab with ALT button pressed

Assets Management

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Jun 22, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Create a new project2. Create a new game object in the scene (for example Sphere)3. Create a prefab in assets fo... Read more

52
votes
Fixed

Projects without audio stop the external audio sources on Android

Android

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Jun 22, 2016

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Version/s: 5.3.5p4

Reproduction steps:1) Build user's attached project2) Import any audio to device (or use app like Spotify, Soundcloud etc.)3) Turn o... Read more

0
votes
Fixed

[OSX] Animations play at a reduced frame rate compared to a previous ver...

Mobile Rendering

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Jun 22, 2016

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Version/s: 5.3.5p4

How to reproduce: 1. Open attached project (ownCloud)2. Switch Build Target to iOS3. Open scene Globals.unity4. Play the scene- Note... Read more

0
votes
Fixed

[tvOS] Player settings allow to select unsupported player configuration

tvOS

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Jun 22, 2016

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Version/s: 5.4.0b22

On tvOS it's possible to select Mono scripting backend when using Device SDK. Also, the Architecture dropdown shows incorrect archit... Read more

0
votes
Fixed

[Frame debugger] deferred lighting mode doesn't show RenderTarget previe...

Graphics - General

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1) Download attached project " FrameDebugger.zip" and open in Unity.2) Open scene 'scene'.3) Make sure Main Came... Read more

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